--- ray/doc/man/man1/obj2mesh.1 2007/09/04 17:36:40 1.10 +++ ray/doc/man/man1/obj2mesh.1 2014/01/24 01:26:44 1.12 @@ -1,4 +1,4 @@ -.\" RCSid "$Id: obj2mesh.1,v 1.10 2007/09/04 17:36:40 greg Exp $" +.\" RCSid "$Id: obj2mesh.1,v 1.12 2014/01/24 01:26:44 greg Exp $" .TH OBJ2MESH 1 03/11/03 RADIANCE .SH NAME obj2mesh - create a compiled RADIANCE mesh file from Wavefront .OBJ input @@ -141,9 +141,6 @@ is the one before that, etc. An index of 0 may be used for the vertex texture or normal to indicate none, or these may be left off entirely. All faces will be broken into triangles in the final mesh. -.I Obj2mesh -currently makes an unsafe assumption that faces are convex, -which may result in odd results if they are not. .PP All other statement types will be ignored on the input. Statements understood by @@ -190,7 +187,7 @@ To use local coordinates to place a square tiled image .sp .nf void colorpict tiled_pat -7 red green blue mytile.pic . frac(Lu) frac(Lv) +7 red green blue mytile.hdr . frac(Lu) frac(Lv) 0 0