14 |
|
.B "\-r maxres" |
15 |
|
][ |
16 |
|
.B \-w |
17 |
+ |
][ |
18 |
+ |
.B \-v |
19 |
|
] |
20 |
|
[ |
21 |
|
.B "input.obj" |
80 |
|
The |
81 |
|
.I \-w |
82 |
|
option suppresses warnings. |
83 |
+ |
The |
84 |
+ |
.I \-v |
85 |
+ |
option prints out final mesh statistics. |
86 |
|
.PP |
87 |
|
Although the mesh file format is binary, it is meant to be portable |
88 |
|
between machines. |
146 |
|
An index of 0 may be used for the vertex texture or normal to |
147 |
|
indicate none, or these may be left off entirely. |
148 |
|
All faces will be broken into triangles in the final mesh. |
144 |
– |
.I Obj2mesh |
145 |
– |
currently makes an unsafe assumption that faces are convex, |
146 |
– |
which may result in odd results if they are not. |
149 |
|
.PP |
150 |
|
All other statement types will be ignored on the input. |
151 |
|
Statements understood by |