ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/doc/man/man1/obj2mesh.1
(Generate patch)

Comparing ray/doc/man/man1/obj2mesh.1 (file contents):
Revision 1.11 by greg, Mon Nov 10 19:08:17 2008 UTC vs.
Revision 1.13 by greg, Fri Mar 3 01:25:27 2017 UTC

# Line 14 | Line 14 | obj2mesh - create a compiled RADIANCE mesh file from W
14   .B "\-r maxres"
15   ][
16   .B \-w
17 + ][
18 + .B \-v
19   ]
20   [
21   .B "input.obj"
# Line 78 | Line 80 | The default is 16384.
80   The
81   .I \-w
82   option suppresses warnings.
83 + The
84 + .I \-v
85 + option prints out final mesh statistics.
86   .PP
87   Although the mesh file format is binary, it is meant to be portable
88   between machines.
# Line 141 | Line 146 | is the one before that, etc.
146   An index of 0 may be used for the vertex texture or normal to
147   indicate none, or these may be left off entirely.
148   All faces will be broken into triangles in the final mesh.
144 .I Obj2mesh
145 currently makes an unsafe assumption that faces are convex,
146 which may result in odd results if they are not.
149   .PP
150   All other statement types will be ignored on the input.
151   Statements understood by

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines