| 141 |
|
An index of 0 may be used for the vertex texture or normal to |
| 142 |
|
indicate none, or these may be left off entirely. |
| 143 |
|
All faces will be broken into triangles in the final mesh. |
| 144 |
– |
.I Obj2mesh |
| 145 |
– |
currently makes an unsafe assumption that faces are convex, |
| 146 |
– |
which may result in odd results if they are not. |
| 144 |
|
.PP |
| 145 |
|
All other statement types will be ignored on the input. |
| 146 |
|
Statements understood by |
| 187 |
|
.sp |
| 188 |
|
.nf |
| 189 |
|
void colorpict tiled_pat |
| 190 |
< |
7 red green blue mytile.pic . frac(Lu) frac(Lv) |
| 190 |
> |
7 red green blue mytile.hdr . frac(Lu) frac(Lv) |
| 191 |
|
0 |
| 192 |
|
0 |
| 193 |
|
|