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Comparing ray/doc/man/man1/obj2mesh.1 (file contents):
Revision 1.8 by greg, Fri Apr 23 00:56:27 2004 UTC vs.
Revision 1.9 by greg, Thu Jul 12 14:58:52 2007 UTC

# Line 61 | Line 61 | The
61   .I \-n
62   option specifies the maximum surface set size for
63   each voxel.
64 < Larger numbers result in quicker mesh generation needing
65 < less memory, but potentially slower rendering.
66 < Smaller values may produce faster renderings,
67 < since the default number (15) is on the high side to reduce
68 < the compiled mesh octree size.
64 > Larger numbers result in quicker mesh generation,
65 > but potentially slower rendering.
66   Values below 6 are not recommended, since this is the median
67   valence for a mesh vertex (the number of adjacent faces),
68   and smaller values will result in pointless octree subdivision.
69 + The default setting is 9.
70   .PP
71   The
72   .I \-r

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