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Comparing ray/doc/man/man1/mkpmap.1 (file contents):
Revision 1.5 by rschregle, Thu Mar 30 11:58:17 2017 UTC vs.
Revision 1.16 by rschregle, Wed Apr 14 11:28:36 2021 UTC

# Line 60 | Line 60 | from the light sources, as the quality is too low for
60   .IP "\fB\-apC \fIfile nphotons\fR"
61   Generate a contribution photon map containing approximately
62   \fInphotons\fR photons, and output to file \fIfile\fR. This may then be
63 < used by \fIrcontrib(1)\fR to compute light source contributions.
63 > used by \fIrcontrib(1)\fR to compute light source contributions. When used
64 > with \fIrtrace(1)\fR or \fIrpict(1)\fR, contribution photon maps behave as
65 > regular global photon maps and yield cumulative contributions from all light
66 > sources.
67   .IP
68   With this option, \fImkpmap\fR uses a modified photon distribution
69   algorithm that ensures all light sources contribute approximately the
# Line 81 | Line 84 | the photon positions using \fIbwidth\fR nearest photon
84   photon flux; the remaining photons are discarded as their contributions
85   have been accounted for.
86   .IP
87 < This obviates the explicit irradiance
88 < evaluation by \fIrpict(1), rtrace(1)\fR and \fIrvu(1)\fR, thus providing
89 < a speedup at the expense of accuracy. The resulting error is tolerable
90 < if the indirect illumination has a low gradient, as is usually the case
88 < with diffuse illumination.
87 > This obviates the explicit irradiance evaluation by \fIrpict(1),
88 > rtrace(1)\fR and \fIrvu(1)\fR, thus providing a speedup at the expense of
89 > accuracy.  The resulting error is tolerable if the indirect illumination has
90 > a low gradient, as is usually the case with diffuse illumination.
91  
92   .IP "\fB\-apD \fIpredistrib\fR"
93   Photon predistribution factor; this is the fraction of \fInphotons\fR
# Line 93 | Line 95 | which are emitted in a distribution prepass in order t
95   remaining number of photons to emit in the main pass to approximately
96   yield a photon map of size \fInphotons\fR.
97   .IP
98 < Setting this too high may
99 < yield more than \fInphotons\fR in the initial pass with highly
100 < reflective geometry. Note that this value may exceed 1, which may be
99 < useful if the resulting photon map size greatly deviates from
98 > Setting this too high may yield more than \fInphotons\fR in the initial pass
99 > with highly reflective geometry.  Note that this value may exceed 1, which
100 > may be useful if the resulting photon map size greatly deviates from
101   \fInphotons\fR with a very low average reflectance.
102  
103 < .IP "\fB\-apP \fIprecomp\fR"
104 < Fraction of global photons to precompute in the range ]0,1] when using the
105 < \fB\-app\fR option.
103 > .IP "\fB\-api \fImin_x min_y min_z max_x max_y max_z\fR"
104 > Define a rectangular region of interest within which to store photons
105 > exclusively; photons will only be stored within the volume bounded by the
106 > given minimum and maximum coordinates. Multiple instances of this option may
107 > be specified with cumulative effect to define compound regions of interest.
108 > This is useful for constraining photons to only the relevant regions of a
109 > scene, but may increase the photon distribution time.
110 > .IP
111 > \fBWARNING: this is an optimisation option for advanced users (an elite
112 > group collectively known as \fIZe Ekspertz\fB) and may yield biased results.
113 > Use with caution!\fR
114  
115 + .IP "\fB-apI \fIpos_x pos_y pos_z rad\fR"
116 + Similar to \fB\-api\fR, but with a spherical region of interest of given
117 + radius, centred at the given coordinates.
118 +
119   .IP "\fB\-apm \fImaxbounce\fR"
120 < Maximum number of bounces (scattering events) along a photon path before
121 < being considered "runaway" and terminated. Photons paths are normally
109 < terminated via \fIRussian Roulette\fR, depending on their albedo. With
110 < unrealistically high albedos, this is not guaranteed, and this options
111 < imposes a hard limit to avoid an infinite loop.
120 > Synonymous with \fB\-lr\fR for backwards compatibility. May be removed in
121 > future releases.
122  
123   .IP "\fB\-apM \fImaxprepass\fR"
124   Maximum number of iterations of the distribution prepass before terminating
125 < if some photon maps are still empty. This option is rarely needed as a
126 < an aborted prepass indicates an anomaly in the geometry or an
125 > if some photon maps are still empty. This option is rarely needed as
126 > an aborted prepass may indicate an anomaly in the geometry or an
127   incompatibility with the specified photon map types (see \fBNOTES\fR below).
128  
129 < .IP "\fB\-apo \fImod\fR"
129 > .IP "\fB\-apo\fR[\fB+\fR|\fB-\fR|\fB0\fR] \fImod\fR"
130   Specifies a modifier \fImod\fR to act as a \fIphoton port\fR. All
131   objects using this modifier will emit photons directly in lieu of any
132   light sources defined with the \fIsource\fR material. This greatly
133   accelerates photon distribution in scenes where photons have to enter a
134   space which separates them from the emitting light source via an
135 < opening, or port.
135 > aperture (e.g. fenestration, skylight) acting as a port.
136   .IP
137 < A typical application is daylight simulation, where a
138 < fenestration acts as port to admit photons into an interior after
139 < emission from an external light source. Multiple instances of this
130 < option may be specified.
137 > In a typical daylight simulation scenario, a fenestration acts as a port to
138 > admit photons into an interior after emission from sky and solar sources.
139 > Multiple instances of this option may be specified.
140   .IP
141 < Note that port objects must be defined with their surface normals
142 < pointing \fIinside\fR as per \fImkillum\fR convention.
143 <
141 > By default, ports are oriented to emit in the halfspace defined
142 > by their associated surface normal. This can be overridden by
143 > specifying a trivalent suffix as follows:
144 > .RS
145 > .IP \fB+\fR:
146 > Forward emission; this is equivalent to the abovementioned default behaviour.
147 > .IP \fB-\fR:
148 > Backward emission; the port is reversed and photons are emitted into the
149 > halfspace facing away from the surface normal.
150 > .IP \fB0\fR:
151 > Bidirectional emission; photons are emitted from both sides of the port.
152 > .RE
153 > .IP
154 > Some typical situations that call for a reversed photon port include, for
155 > example:
156 > .RS
157 > .IP (a)
158 > Using fenestrations as ports that were (for whatever
159 > reason) defined with outward facing normals,
160 > .IP (b)
161 > Using a \fBmist\fR
162 > primitive as a port, since this requires outward facing normals in order to
163 > register the photons as having entered the volume,
164 > .IP (c)
165 > Reorienting a port associated with a \fBbsdf\fR modifier, since inverting
166 > its normal would also reorient the BSDF and alter its behaviour.
167 > .RE
168 > .IP
169 > Other oddball scenarios are conceivable. If in doubt, specify a
170 > bidirectional port orientation for a slight performance penalty,
171 > as photon emission is attempted from both sides. For well-defined
172 > port geometry with inward-facing normals, just use the default;
173 > doan' mess with da normalz.
174 > .IP
175 > Photon port geometry is discretised according to the
176 > \fB\-dp\fR and \fB\-ds\fR options. These parameters aid in resolving
177 > spatially and directionally varying illuminance received by the port
178 > from distant light sources, e.g due to partial occlusion
179 > or when using climate-based sky models.
180 >  
181   .IP "\fB\-apO \fImodfile\fR"
182   Read photon port modifiers from the file \fImodfile\fR as a more convenient
183   alternative to multiple instances of \fB\-apo\fR.
184  
185 + .IP "\fB\-apP \fIprecomp\fR"
186 + Fraction of global photons to precompute in the range ]0,1] when using the
187 + \fB\-app\fR option.
188 +
189   .IP "\fB\-apr \fIseed\fR"
190 < Seed for the random number generator. This is necessary for generating
191 < different photon distributions for the same octree and photon map size.
190 > Seed for the random number generator. This is useful for generating
191 > different photon distributions for the same octree and photon map size,
192 > notably in progressive applications.
193  
194   .IP "\fB\-aps \fImod\fR"
195   Specifies a modifier \fImod\fR defined as \fIantimatter\fR material to act
# Line 148 | Line 199 | be transferred through the surface without undergoing
199   surface therefore does not affect the light transport and simply acts as an
200   invisible photon receiver.  This is useful when photon irradiance is to be
201   evaluated at points which do not lie on regular geometry, e.g.  at workplane
202 < height with \firtrace\fR's \fB-I\fR option.  Without this workaround,
202 > height with \fIrtrace\fR's \fB-I\fR option.  Without this workaround,
203   photons would be collected from parallel but distant planes, leading to
204   underestimation.  Note that photons are only deposited when incident from
205   the front side of the sensor surface, i.e.  when entering the
# Line 159 | Line 210 | an error if the specified modifier is not an \fIantima
210   Read virtual receiver surface modifiers from the file \fImodfile\fR as a more
211   convenient alternative to multiple instances of \fB\-aps\fR.
212  
213 + .IP "\fB\-ae \fImod\fR"
214 + Add \fImod\fR to the ambient exclude list, so that it will be ignored by the
215 + photon map.  Objects having \fImod\fR as their modifier will not have
216 + photons deposited on them.  Multiple modifiers may be given, each as separate
217 + instances of this option.
218 + .IP
219 + \fBWARNING: this is an optimisation option for advanced users and may yield
220 + biased results. It may also significantly increase photon distribution
221 + times. Use with caution!\fR
222 +
223 + .IP "\fB\-aE \fIfile\fR"
224 + Same as \fI-ae\fR, except modifiers to be exluded are read from \fIfile\fR,
225 + separated by whitespace.  The RAYPATH environment variable determines which
226 + directories are searched for this file.
227 +
228 + .IP "\fB\-ai \fImod\fR"
229 + Add \fImod\fR to the ambient include list, so that it will contribute to the
230 + photon map. Only objects having \fImod\fR as their modifier will have
231 + photons deposited on them. Multiple modifiers may be given, each as separate
232 + instances of this option. Note that the ambient include and exclude options
233 + are mutually exclusive.
234 + .IP
235 + \fBWARNING: this is an optimisation option for advanced users and may yield
236 + biased results. It may also significantly increase photon distribution
237 + times. Use with caution!\fR
238 +
239 + .IP "\fB\-aI \fIfile\fR"
240 + Same as \fI-ai\fR, except modifiers to be included are read from \fIfile\fR,
241 + separated by whitespace. The RAYPATH environment variable determines which
242 + directories are searched for this file.
243 +
244   .IP "\fB\-bv\fR[\fB+\fR|\fB-\fR]"
245   Toggles backface visibility; enabling this causes photons to be stored and
246   possibly scattered if they strike the back of a surface, otherwise they
247   are unconditionally absorbed and discarded.
248  
249   .IP "\fB\-dp \fIsampleres\fR"
250 < Resolution for sampling the spatial emission distribution of a modified
251 < light source (e.g. via \fIbrightfunc\fR), in samples per steradian. This
252 < is required for numerically integrating the flux emitted by the light
253 < source and for constructing a probability density function for photon
254 < emission. The accuracy of photon emission from modified sources
255 < therefore depends on this parameter. This parameter may need increasing
250 > Angular resolution for sampling the spatial emission distribution of a
251 > modified light source or photon port (e.g. via \fIbrightfunc\fR), in samples
252 > per steradian.
253 > This is required to numerically integrate the flux emitted by the light
254 > source and construct a probability density function for photon emission.
255 > The accuracy of photon emission from a modified source or port
256 > therefore depends on this parameter. The resolution may need to be increased
257   with complex emission distributions in combination with caustics.
258  
259   .IP "\fB\-ds \fIpartsize\fR"
260 < Light source partition size ratio; a light source object is spatially
261 < partitioned to distribute the photon emission over its surface. This
262 < parameter specifies the ratio of the size (per dimension) of each
263 < partition to the scene cube, and may need increasing for modified light
264 < sources (e.g. via \fIbrightfunc\fR) with high spatial variation.
260 > Light source partition size ratio; a local light source object (or photon
261 > port in case of a distant source) is spatially partitioned to distribute the
262 > photon emission over its surface. This parameter specifies the ratio of the
263 > size (per dimension) of each partition to the scene cube, and may need
264 > to be reduced for modified light sources (e.g. via \fIbrightfunc\fR) with
265 > high spatial variance, or for partially occluded photon ports.
266  
267   .IP "\fB\-e \fIfile\fR"
268   Redirect diagnostics and progress reports to \fIfile\fR instead of the
# Line 190 | Line 274 | overwrite an already existing photon map file. This is
274   inadvertently destroying the results of potentially lengthy photon
275   mapping runs.
276  
277 < .IP "\fB\-i \fIinc\fR"
278 < Photon heap size increment; the photon heap is enlarged by this amount
279 < when storage overflows during photon distribution. No need to fiddle
280 < with this under ordinary circumstances.
277 > .IP "\fB\-ld \fImaxdist\fR"
278 > Limit cumulative distance travelled by a photon along its path to
279 > \fImaxdist\fR.  Photon hits within this distance will be stored, and the
280 > photon is terminated once its path length exceeds this limit.  This is
281 > useful for setting radial regions of interest around emitting/reflecting
282 > geometry, but may increase the photon distribution time.  
283 > .IP
284 > \fBWARNING: this is an optimisation option for advanced users (an elite
285 > group collectively known as \fIZe Ekspertz\fB) and may yield biased results.
286 > Use with caution!\fR
287  
288 + .IP "\fB\-lr \fImaxbounce\fR"
289 + Limit number of bounces (scattering events) along a photon path to
290 + \fImaxbounce\fR before being considered "runaway" and terminated.  Photons
291 + paths are normally terminated via \fIRussian Roulette\fR, depending on their
292 + albedo.  With unrealistically high albedos, this is not guaranteed, and this
293 + option imposes a hard limit to avoid an infinite loop.
294 + .IP
295 + \fBWARNING: this is an optimisation option for advanced users (an elite
296 + group collectively known as \fIZe Ekspertz\fB) and may yield biased results.
297 + Use with caution!\fR
298 +
299   .IP "\fB\-ma \fIralb galb balb\fR"
300   Set the global scattering albedo for participating media in conjunction
301   with the \fB\-apv\fR option. See \fIrpict(1)\fR for details.
# Line 209 | Line 310 | with the \fB\-apv\fR option. See \fIrpict(1)\fR for de
310  
311   .IP "\fB\-n \fInproc\fR"
312   Use \fInproc\fR processes for parallel photon distribution. There is no
313 < benefit in specifying more than the number of physical CPU cores available.
314 < This option is currently not available on Windows.
313 > benefit in specifying more than the number of physical CPU cores available
314 > (so doan' even try). This option is currently not available on Windows --
315 > so there, tuff luck.
316  
317   .IP "\fB\-t \fIinterval\fR"
318   Output a progress report every \fIinterval\fR seconds. This includes
# Line 248 | Line 350 | attempts before terminating with an error. This can be
350   \fB\-apM\fR option.
351  
352   .SS Material Support
353 < The \fIplasfunc\fR, \fImetfunc\fR, \fItransfunc\fR, \fIbrtdfunc\fR,
354 < \fIplasdata\fR, \fImetdata\fR and \fItransdata\fR materials are not
355 < supported by the photon mapping extension. Use the newer \fIbsdf\fR material
353 > Not all materials are fully supported by the photon map extension.  The
354 > \fIplasfunc\fR, \fImetfunc\fR, \fItransfunc\fR, \fIplasdata\fR,
355 > \fImetdata\fR and \fItransdata\fR materials currently only scatter photons
356 > diffusely, and will not produce caustics.  The \fIbrtdfunc\fR material only
357 > produces caustics via ideal (mirror) specular reflection and transmission.
358 > For more realistic scattering behaviour, use the newer \fIbsdf\fR material
359   instead.
360   .PP
361   Virtual light sources (normally enabled with the \fImirror\fR material) are
# Line 279 | Line 384 | mkpmap \-app bonzo-precomp.gpm 80k 40 \-apP 0.25 bonzo
384   .PP
385   Generate 1 million global photons by emitting them from external light
386   sources of type \fIsource\fR into a reference room via a fenestration
387 < with modifier \fIglazingMat\fR:
387 > with modifier \fIglazingMat\fR acting as photon port, with inward-facing
388 > normal:
389   .IP
390   mkpmap \-apg refRoom.gpm 1m \-apo glazingMat refRoom.oct
391   .PP
392 < Generate a contribution photon map containing 200000 photons suitable for
393 < obtaining light source contributions with \fIrcontrib(1)\fR:
392 > Generate a contribution photon map containing 10 million photons to bin
393 > light source contributions with \fIrcontrib(1)\fR:
394   .IP
395 < mkpmap \-apC bonzo-contrib.gpm 200k bonzo.oct
395 > mkpmap \-apC bonzo-contrib.gpm 10m bonzo.oct
396  
397   .SH BUGS
398   The focus of a spotlight source, as defined by the length of its direction
# Line 300 | Line 406 | Light sources simply absorb incoming photons.
406   Roland Schregle (roland.schregle@{hslu.ch,gmail.com})
407  
408   .SH COPYRIGHT
409 < (c) Fraunhofer Institute for Solar Energy Systems, Lucerne University of
410 < Applied Sciences and Arts.
409 > (c) Fraunhofer Institute for Solar Energy Systems,
410 > .br
411 > (c) Lucerne University of Applied Sciences and Arts,
412 > .br
413 > (c) Tokyo University of Science.
414  
415 < .SH ACKNOWLEDGEMENT
416 < Development of the RADIANCE photon mapping extension was sponsored by the
308 < German Research Foundation (DFG) and the Swiss National Science Foundation
309 < (SNF).
415 > .SH ACKNOWLEDGEMENTS
416 > Development of the RADIANCE photon mapping extension was supported by:
417  
418 + .RS
419 + \fIFraunhofer Institute for Solar Energy Systems\fR funded by
420 + the German Research Foundation (\fIDFG LU-204/10-2\fR, "Fassadenintegrierte
421 + Regelsysteme (FARESYS)"),
422 +
423 + \fILucerne University of Applied Sciences and Arts\fR funded by
424 + the Swiss National Science Foundation (\fISNSF 147053\fR, "Daylight redirecting components"),
425 +
426 + \fITokyo University of Science\fR funded by the JSPS Grants-in-Aid for Scientific
427 + Research Programme (\fIKAKENHI JP19KK0115\fR, "Three-dimensional light flow").
428 + .RE
429 +
430 + Many thanks also to the many individuals who tested the code and provided
431 + valuable feedback. Special greetz to Don Gregorio, PAB and Capt.\~B!
432 +
433   .SH "SEE ALSO"
434   rpict(1), rtrace(1), rvu(1), rcontrib(1),
435 < \fIThe RADIANCE Photon Map Manual\fR
435 > .br
436 > \fIThe RADIANCE Photon Map Manual\fR,
437 > .br
438 > \fIDevelopment and Integration of the RADIANCE Photon Map Extension:
439 > Technical Report\fR,
440 > .br
441 > \fIThe RADIANCE Out-of-Core Photon Map: Technical Report\fR,
442 > .br
443 > \fIBonzo Daylighting Tool a.k.a. EvilDRC [TM]\fR
444  

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