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Comparing ray/doc/man/man1/mkillum.1 (file contents):
Revision 1.5 by greg, Tue Feb 22 16:10:43 2005 UTC vs.
Revision 1.11 by greg, Sat Oct 13 20:15:43 2012 UTC

# Line 32 | Line 32 | and the secondary source types in RADIANCE.
32   If the
33   .I \-n
34   option is specified with a value greater than 1, multiple
35 < .I rtrace(1)
36 < processes will be used to accelerate computation on a shared
35 > ray tracing processes will be used to accelerate computation on a shared
36   memory machine.
37   Note that there is no benefit to using more processes
38   than there are local CPUs available to do the work.
39   .PP
40   Remaining arguments to
41   .I mkillum
42 < are passed directly to
42 > are interpreted as rendering options for
43   .I rtrace(1),
44 < which is used to compute the light distributions for the input surfaces.
44 > to compute the light distributions for the input surfaces.
45   These surfaces can be any combination of polygons, spheres and rings.
46   Other surfaces may be included, but
47   .I mkillum
# Line 57 | Line 56 | the file names.
56   (Note that this character must be escaped from most shells.)
57   This is necessary so
58   .I mkillum
59 < can tell where the arguments to
61 < .I rtrace(1)
59 > can tell where the rendering arguments
60   end and its own input files begin.
61   .SH VARIABLES
62   .I Mkillum
# Line 139 | Line 137 | Only produce secondary sources for surfaces modified b
137   .TP
138   .BR n
139   Do not produce any secondary sources.
140 < All input will be passed to the output unaffected.
140 > All input will be passed to the output unaffected, except any
141 > void surfaces will be removed.
142   .TP
143   .BI b =real
144   Do not produce a secondary source for a surface if its average
# Line 193 | Line 192 | will use the material type "illum" with the input surf
192   as its alternate material.
193   The default is
194   .I l-.
195 + .TP
196 + .BI t =real
197 + Set the surface thickness to
198 + .I real
199 + in world coordinates.
200 + This value is used for determining where to start rays that need to begin
201 + on the opposite side of a fenestration system, specifically
202 + to compute the incoming distribution for a BSDF computation.
203 + If the thickness is set to 0 and a BSDF contains detailed geometry,
204 + it will be translated and output as part of the new description, provided the
205 + .I l-
206 + option is also in effect.
207 + (This currently works only for rectangular polygons.)\0
208 + The default thickness is 0.
209   .SH EXAMPLES
210   The following command generates illum's corresponding to geometry
211   in the files "it1.rad" and "it2.rad":
212   .IP "" .3i
213 < mkillum -ab 2 -ad 1024 -av .1 .1 .1 basic.oct "<" it1.rad it2.rad > illums.rad
213 > mkillum \-ab 2 \-ad 1024 \-av .1 .1 .1 basic.oct "<" it1.rad it2.rad > illums.rad
214   .PP
215   The output file "illums.rad" would then be combined with the original
216   scene geometry to create a more easily rendered composite.
217 + .SH ENVIRONMENT
218 + RAYPATH         the directories to check for auxiliary files.
219   .SH AUTHOR
220   Greg Ward
221   .SH ACKNOWLEDGEMENT
222   Work on this program was initiated and sponsored by the LESO
223   group at EPFL in Switzerland.
224   .SH "SEE ALSO"
225 < oconv(1), rad(1), rpict(1), rtrace(1), rvu(1)
225 > genBSDF(1), oconv(1), rad(1), rpict(1), rtrace(1), rvu(1)

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