| 9 |
|
][ |
| 10 |
|
.B "\-n Nproc" |
| 11 |
|
][ |
| 12 |
+ |
.B "{+|-}forward" |
| 13 |
+ |
][ |
| 14 |
+ |
.B "{+|-}backward" |
| 15 |
+ |
][ |
| 16 |
|
.B "{+|-}mgf" |
| 17 |
|
][ |
| 18 |
|
.B "{+|-}geom |
| 24 |
|
] |
| 25 |
|
.SH DESCRIPTION |
| 26 |
|
.I GenBSDF |
| 27 |
< |
computes a bidirectional transmittance distribution function from |
| 27 |
> |
computes a bidirectional scattering distribution function from |
| 28 |
|
a Radiance or MGF scene description given on the input. |
| 29 |
|
The program assumes the input is in Radiance format unless the |
| 30 |
|
.I \+mgf |
| 33 |
|
and will include an MGF representation of the input geometry if the |
| 34 |
|
.I \+geom |
| 35 |
|
option is given. |
| 36 |
< |
(This is currently the default, and may be switche off using |
| 36 |
> |
(This is the default, and may be switched off using |
| 37 |
|
.I \-geom.)\0 |
| 38 |
+ |
.PP |
| 39 |
+ |
Normally, |
| 40 |
+ |
.I genBSDF |
| 41 |
+ |
computes components needed by a backwards ray-tracing process, |
| 42 |
+ |
.I \+backward. |
| 43 |
+ |
If both forward and backward (front and back) distributions are needed, the |
| 44 |
+ |
.I \+forward |
| 45 |
+ |
option may be given. |
| 46 |
+ |
To turn off backward components, use the |
| 47 |
+ |
.I \-backward |
| 48 |
+ |
option. |
| 49 |
+ |
Computing both components takes about twice as long as one component. |
| 50 |
|
.PP |
| 51 |
|
The geometry must fit a rectangular profile, whose width is along the X-axis, |
| 52 |
|
height is in the Y-axis, and depth is in the Z-axis. |