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Revision: 1.19
Committed: Fri Sep 16 17:54:56 2016 UTC (8 years, 9 months ago) by greg
Branch: MAIN
Changes since 1.18: +13 -1 lines
Log Message:
Added -recover option to genBSDF at Lars Grobe's request

File Contents

# Content
1 .\" RCSid $Id: genBSDF.1,v 1.18 2015/04/05 01:32:01 greg Exp $
2 .TH GENBSDF 1 9/3/2010 RADIANCE
3 .SH NAME
4 genBSDF - generate BSDF description from Radiance or MGF input
5 .SH SYNOPSIS
6 .B genBSDF
7 [
8 .B "\-c Nsamp"
9 ][
10 .B "\-n Nproc"
11 ][
12 .B "\-r 'rcontrib opts...'"
13 ][
14 .B "\-W"
15 ][
16 .B "\-s 'x=string;y=string'"
17 ][
18 .B "\-t{3|4} Nlog2"
19 ][
20 .B "{+|-}C"
21 ][
22 .B "{+|-}forward"
23 ][
24 .B "{+|-}backward"
25 ][
26 .B "{+|-}mgf"
27 ][
28 .B "{+|-}geom unit"
29 ][
30 .B "\-dim Xmin Xmax Ymin Ymax Zmin Zmax"
31 ]
32 [
33 .B "geom .."
34 ]
35 .br
36 or
37 .br
38 .B genBSDF
39 .B "\-recover tempdir"
40 .SH DESCRIPTION
41 .I GenBSDF
42 computes a bidirectional scattering distribution function from
43 a Radiance or MGF scene description given on the input.
44 The program assumes the input is in Radiance format unless the
45 .I \+mgf
46 option is specified.
47 The output conforms to the LBNL Window 6 XML standard for BSDF data,
48 and will include an MGF representation of the input geometry if the
49 .I \+geom
50 option is given, followed by one of "meter," "foot," "inch,"
51 "centimeter," or "millimeter," depending on the scene units.
52 The default is to include the provided geometry,
53 which is assumed to be in meters.
54 Geometry output can be supressed with the
55 .I \-geom
56 option, which must also be followed by one of the above length units.
57 .PP
58 Normally,
59 .I genBSDF
60 computes components needed by a backwards ray-tracing process,
61 .I \+backward.
62 If both forward and backward (front and back) distributions are needed, the
63 .I \+forward
64 option may be given.
65 To turn off backward components, use the
66 .I \-backward
67 option.
68 Computing both components takes about twice as long as one component, but
69 is recommended when rays will be impinging from either side.
70 .PP
71 The
72 .I \+C
73 option specifies that the output XML should include color information,
74 which is interpreted by the rendering programs.
75 The default option
76 .I \-C
77 reduces all BSDF data to grayscale.
78 .PP
79 The geometry must fit a rectangular profile, whose width is along the X-axis,
80 height is in the Y-axis, and depth is in the Z-axis.
81 The positive Z-axis points into the room, and the input geometry should
82 not extend into the room.
83 (I.e., it should not contain any positive Z values, since the putative
84 emitting surface is assumed to lie at Z=0.)\0
85 The entire window system should be modeled, including sills and
86 edge geometry anticipated in the final installation, otherwise
87 accuracy will be impaired.
88 Similarly, materials in the description should be carefully measured.
89 .PP
90 Normally, the input geometry will be positioned according to its actual
91 bounding box, but this may be overridden with the
92 .I \-dim
93 option.
94 Use this in cases where the fenestration system is designed to fit a
95 smaller (or larger) opening or is offset somehow.
96 .PP
97 The variance in the results may be reduced by increasing the number of
98 samples per incident direction using the
99 .I \-c
100 option.
101 This value defaults to 2000 samples distributed over the incoming plane
102 for each of the 145 Klems hemisphere directions.
103 .PP
104 On multi-core machines, processing time may be reduced by the
105 .I \-n
106 option, which specifies the number of simultaneous
107 processes to run in
108 .I rcontrib(1).
109 The
110 .I \-r
111 option may be used to specify a set of quoted arguments to be
112 included on the
113 .I rcontrib
114 command line.
115 .PP
116 The
117 .I \-W
118 option is passed to
119 .I wrapBSDF(1)
120 to prepare the XML file for WINDOW6.
121 Any
122 .I \-s
123 parameters are passed to the
124 .I \-f
125 option of
126 .I wrapBSDF,
127 controlling XML fields such as
128 the Manufacturer (e.g., -s m=MF) and device Name (e.g, -s n=NM).
129 .PP
130 The
131 .I \-t4
132 mode computes a non-uniform BSDF represented as a rank 4 tensor tree,
133 suitable for use in the Radiance rendering tools.
134 The parameter given to this option is the log to the base 2 of the
135 sampling resolution in each dimension, and must be an integer.
136 The
137 .I \-c
138 setting should be adjusted so that an appropriate number of samples
139 lands in each region.
140 A
141 .I \-t4
142 parameter of 5 corresponds to 32x32 or 1024 output regions, so a
143 .I \-c
144 setting of 10240 would provide 10 samples per region on average.
145 Increasing the resolution to 6 corresponds to 64x64 or 4096
146 regions, so the
147 .I \-c
148 setting would need to be increased by a factor of 4 to provide
149 the same accuracy in each region.
150 .PP
151 The
152 .I \-t3
153 mode is similar to
154 .I \-t4
155 but computes a rank 3 tensor tree rather than rank 4.
156 This provides a much faster computation, but only works
157 in special circumstances.
158 Specifically, do NOT use this option if the system is not in fact isotropic.
159 I.e., only use
160 .I \-t3
161 when you are certain that the system has a high degree of radial symmetry.
162 Again, the parameter to this option sets the maximum resolution as
163 a power of 2 in each dimension, but in this case there is one less
164 dimension being sampled.
165 .PP
166 The
167 .I \-recover
168 option is available for continuing calculations that were killed by
169 the system or the user.
170 Unfortunately, genBSDF puts its temporary files in a directory
171 that is often cleaned up after reboot, so this may not always work.
172 .SH EXAMPLE
173 To create a BSDF description including geometry from a set of venetian blinds:
174 .IP "" .2i
175 genblinds blind_white blind1 .07 3 1.5 30 40 | xform -rz -90 -rx 90 > blind1.rad
176 .br
177 genBSDF -r @rtc.opt blind_white.mat glazing.rad blind1.rad > blind1.xml
178 .PP
179 To create a non-uniform, anisotropic BSDF distribution with a maximum
180 resolution of 128x128 from the same description:
181 .IP "" .2i
182 genBSDF -r @rtc.opt -t4 7 -c 160000 blind_white.mat glazing.rad blind1.rad > blind12.xml
183 .SH NOTES
184 The variable resolution (tensor tree) BSDF representation is not supported
185 by all software and applicatons, and should be used with caution.
186 It provides practical, high-resolution data for use in the
187 Radiance rendering programs, but does not work in the matrix formulation
188 of the daylight coefficient method for example.
189 Also, third party tools generally expect or require a fixed number of sample
190 directions using the Klems directions or similar.
191 .SH AUTHOR
192 Greg Ward
193 .SH "SEE ALSO"
194 dctimestep(1), gendaymtx(1), genklemsamp(1), genskyvec(1), mkillum(1),
195 pkgBSDF(1), rcontrib(1), rfluxmtx(1), rmtxop(1), rtrace(1) wrapBSDF(1)