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Comparing ray/doc/man/man1/genBSDF.1 (file contents):
Revision 1.6 by greg, Fri Jun 3 19:41:14 2011 UTC vs.
Revision 1.14 by greg, Fri Feb 20 18:26:08 2015 UTC

# Line 9 | Line 9 | genBSDF - generate BSDF description from Radiance or M
9   ][
10   .B "\-n Nproc"
11   ][
12 < .B "\-r 'rtcontrib opts...'"
12 > .B "\-r 'rcontrib opts...'"
13   ][
14 + .B "\-W"
15 + ][
16 + .B "\-f 'x=string;y=string'"
17 + ][
18   .B "\-t{3|4} Nlog2"
19   ][
20   .B "{+|-}forward"
# Line 19 | Line 23 | genBSDF - generate BSDF description from Radiance or M
23   ][
24   .B "{+|-}mgf"
25   ][
26 < .B "{+|-}geom
26 > .B "{+|-}geom unit"
27   ][
28   .B "\-dim Xmin Xmax Ymin Ymax Zmin Zmax"
29   ]
# Line 36 | Line 40 | option is specified.
40   The output conforms to the LBNL Window 6 XML standard for BSDF data,
41   and will include an MGF representation of the input geometry if the
42   .I \+geom
43 < option is given.
44 < (This is the default, and may be switched off using
45 < .I \-geom.)\0
43 > option is given, followed by one of "meter," "foot," "inch,"
44 > "centimeter," or "millimeter," depending on the scene units.
45 > The default is to include the provided geometry,
46 > which is assumed to be in meters.
47 > Geometry output can be supressed with the
48 > .I \-geom
49 > option, which must also be followed by one of the above length units.
50   .PP
51   Normally,
52   .I genBSDF
# Line 50 | Line 58 | option may be given.
58   To turn off backward components, use the
59   .I \-backward
60   option.
61 < Computing both components takes about twice as long as one component.
61 > Computing both components takes about twice as long as one component, but
62 > is recommended when rays will be impinging from either side.
63   .PP
64   The geometry must fit a rectangular profile, whose width is along the X-axis,
65   height is in the Y-axis, and depth is in the Z-axis.
# Line 74 | Line 83 | The variance in the results may be reduced by increasi
83   samples per incident direction using the
84   .I \-c
85   option.
86 < This value defaults to 1000 samples distributed over the incoming plane
86 > This value defaults to 2000 samples distributed over the incoming plane
87   for each of the 145 Klems hemisphere directions.
88   .PP
89 < In some cases, the processing time may be reduced by the
89 > On multi-core machines, processing time may be reduced by the
90   .I \-n
91   option, which specifies the number of simultaneous
83 .I rtrace(1)
92   processes to run in
93 < .I rtcontrib(1).
93 > .I rcontrib(1).
94   The
95   .I \-r
96   option may be used to specify a set of quoted arguments to be
97   included on the
98 < .I rtcontrib
98 > .I rcontrib
99   command line.
100   .PP
101   The
102 + .I \-W
103 + and
104 + .I \-f
105 + options are passed to
106 + .I wrapBSDF(1),
107 + and prepare the output for WINDOW6 and make addition settings, such as
108 + the Manufacturer (e.g., -f m=MF) and device Name (e.g, -f n=NM).
109 + .PP
110 + The
111   .I \-t4
112   mode computes a non-uniform BSDF represented as a rank 4 tensor tree,
113   suitable for use in the Radiance rendering tools.
# Line 104 | Line 121 | A
121   .I \-t4
122   parameter of 5 corresponds to 32x32 or 1024 output regions, so a
123   .I \-c
124 < setting of 102400 would provide 100 samples per region on average.
124 > setting of 10240 would provide 10 samples per region on average.
125   Increasing the resolution to 6 corresponds to 64x64 or 4096
126   regions, so the
127   .I \-c
# Line 147 | Line 164 | directions using the Klems directions or similar.
164   .SH AUTHOR
165   Greg Ward
166   .SH "SEE ALSO"
167 < dctimestep(1), genklemsamp(1), genskyvec(1), mkillum(1), rtcontrib(1), rtrace(1)
167 > dctimestep(1), gendaymtx(1), genklemsamp(1), genskyvec(1), mkillum(1),
168 > pkgBSDF(1), rcontrib(1), rfluxmtx(1), rmtxop(1), rtrace(1)

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