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Comparing ray/doc/man/man1/genBSDF.1 (file contents):
Revision 1.10 by greg, Thu Jun 14 22:42:21 2012 UTC vs.
Revision 1.22 by greg, Wed Dec 6 01:27:00 2023 UTC

# Line 11 | Line 11 | genBSDF - generate BSDF description from Radiance or M
11   ][
12   .B "\-r 'rcontrib opts...'"
13   ][
14 + .B "\-W"
15 + ][
16 + .B "\-s 'x=string;y=string'"
17 + ][
18   .B "\-t{3|4} Nlog2"
19   ][
20 + .B "{+|-}C"
21 + ][
22 + .B "{+|-}a"
23 + ][
24   .B "{+|-}forward"
25   ][
26   .B "{+|-}backward"
# Line 26 | Line 34 | genBSDF - generate BSDF description from Radiance or M
34   [
35   .B "geom .."
36   ]
37 + .br
38 + or
39 + .br
40 + .B genBSDF
41 + .B "\-recover tempdir"
42   .SH DESCRIPTION
43   .I GenBSDF
44   computes a bidirectional scattering distribution function from
# Line 54 | Line 67 | option may be given.
67   To turn off backward components, use the
68   .I \-backward
69   option.
70 < Computing both components takes about twice as long as one component.
70 > Computing both components takes about twice as long as one component, but
71 > is recommended when rays will be impinging from either side.
72   .PP
73 + The
74 + .I \+C
75 + option specifies that the output XML should include color information,
76 + which is interpreted by the rendering programs.
77 + The default option
78 + .I \-C
79 + reduces all BSDF data to grayscale.
80 + .PP
81 + The
82 + .I \-a
83 + option turns off reciprocity averaging for tensor tree output.
84 + Normally on (+a), this ensures that each tensor-tree hemisphere follows symmetry
85 + implied by Helmholtz reciprocity, and is designed to reduce ray sampling noise.
86 + However, for some systems, reciprocity averaging can actually make the output worse.
87 + .PP
88   The geometry must fit a rectangular profile, whose width is along the X-axis,
89   height is in the Y-axis, and depth is in the Z-axis.
90   The positive Z-axis points into the room, and the input geometry should
# Line 81 | Line 110 | option.
110   This value defaults to 2000 samples distributed over the incoming plane
111   for each of the 145 Klems hemisphere directions.
112   .PP
113 < In some cases, the processing time may be reduced by the
113 > On multi-core machines, processing time may be reduced by the
114   .I \-n
115   option, which specifies the number of simultaneous
87 .I rtrace(1)
116   processes to run in
117   .I rcontrib(1).
118   The
# Line 95 | Line 123 | included on the
123   command line.
124   .PP
125   The
126 + .I \-W
127 + option is passed to
128 + .I wrapBSDF(1)
129 + to prepare the XML file for WINDOW6.
130 + Any
131 + .I \-s
132 + parameters are passed to the
133 + .I \-f
134 + option of
135 + .I wrapBSDF,
136 + controlling XML fields such as
137 + the Manufacturer (e.g., -s m=MF) and device Name (e.g, -s n=NM).
138 + .PP
139 + The
140   .I \-t4
141   mode computes a non-uniform BSDF represented as a rank 4 tensor tree,
142   suitable for use in the Radiance rendering tools.
# Line 129 | Line 171 | when you are certain that the system has a high degree
171   Again, the parameter to this option sets the maximum resolution as
172   a power of 2 in each dimension, but in this case there is one less
173   dimension being sampled.
174 + .PP
175 + The
176 + .I \-recover
177 + option is available for continuing calculations that were killed by
178 + the system or the user.
179 + Unfortunately, genBSDF puts its temporary files in a directory
180 + that is often cleaned up after reboot, so this may not always work.
181   .SH EXAMPLE
182   To create a BSDF description including geometry from a set of venetian blinds:
183   .IP "" .2i
# Line 151 | Line 200 | directions using the Klems directions or similar.
200   .SH AUTHOR
201   Greg Ward
202   .SH "SEE ALSO"
203 < dctimestep(1), genklemsamp(1), genskyvec(1), mkillum(1),
204 < pkgBSDF(1), rcontrib(1), rtrace(1)
203 > dctimestep(1), gendaymtx(1), genklemsamp(1), genskyvec(1), mkillum(1),
204 > pkgBSDF(1), rcontrib(1), rfluxmtx(1), rmtxcomb(1), rmtxop(1), rtrace(1) wrapBSDF(1)

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