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Revision 1.20 by greg, Wed May 31 17:25:21 2017 UTC vs.
Revision 1.24 by greg, Wed Apr 2 00:55:27 2025 UTC

# Line 72 | Line 72 | is recommended when rays will be impinging from either
72   .PP
73   The
74   .I \+C
75 < option specifies that the output XML should include color information,
76 < which is interpreted by the rendering programs.
75 > option specifies that the output XML should include tristimulus
76 > color information, which is interpreted by the rendering programs.
77   The default option
78   .I \-C
79   reduces all BSDF data to grayscale.
80 + If the input is spectral and a
81 + .I \-cs
82 + parameter of 9 or more is specified as part of the rendering
83 + .I \-r
84 + option list, then full spectral result will be
85 + reduced to an XYZ-equivalent CIE color space in the XML output.
86   .PP
87   The
88   .I \-a
89   option turns off reciprocity averaging for tensor tree output.
90 < Normally on (+a), this ensures that the tensor BRDF obeys Helmholtz reciprocity.
91 < However, in certain rare cases, reciprocity averaging can cause unwanted noise in the output.
90 > Normally on (+a), this ensures that each tensor-tree hemisphere follows symmetry
91 > implied by Helmholtz reciprocity, and is designed to reduce ray sampling noise.
92 > However, for some systems, reciprocity averaging can actually make the output worse.
93   .PP
94   The geometry must fit a rectangular profile, whose width is along the X-axis,
95   height is in the Y-axis, and depth is in the Z-axis.
# Line 200 | Line 207 | directions using the Klems directions or similar.
207   Greg Ward
208   .SH "SEE ALSO"
209   dctimestep(1), gendaymtx(1), genklemsamp(1), genskyvec(1), mkillum(1),
210 < pkgBSDF(1), rcontrib(1), rfluxmtx(1), rmtxop(1), rtrace(1) wrapBSDF(1)
210 > pkgBSDF(1), rcomb(1), rcontrib(1), rfluxmtx(1), rmtxop(1), rtrace(1) wrapBSDF(1)

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