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root/radiance/ray/doc/man/man1/genBSDF.1
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Comparing ray/doc/man/man1/genBSDF.1 (file contents):
Revision 1.16 by greg, Fri Mar 27 00:10:07 2015 UTC vs.
Revision 1.17 by greg, Thu Apr 2 16:40:31 2015 UTC

# Line 17 | Line 17 | genBSDF - generate BSDF description from Radiance or M
17   ][
18   .B "\-t{3|4} Nlog2"
19   ][
20 + .B "{+|-}C"
21 + ][
22   .B "{+|-}forward"
23   ][
24   .B "{+|-}backward"
# Line 60 | Line 62 | To turn off backward components, use the
62   option.
63   Computing both components takes about twice as long as one component, but
64   is recommended when rays will be impinging from either side.
65 + .PP
66 + The
67 + .I \+C
68 + option specifies that the output XML should include color information,
69 + which is interpreted by the rendering programs.
70 + The default operation
71 + .I \(\-C\)
72 + reduces all BSDF data to grayscale.
73   .PP
74   The geometry must fit a rectangular profile, whose width is along the X-axis,
75   height is in the Y-axis, and depth is in the Z-axis.

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