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Comparing ray/doc/man/man1/genBSDF.1 (file contents):
Revision 1.15 by greg, Fri Mar 27 00:08:49 2015 UTC vs.
Revision 1.24 by greg, Wed Apr 2 00:55:27 2025 UTC

# Line 17 | Line 17 | genBSDF - generate BSDF description from Radiance or M
17   ][
18   .B "\-t{3|4} Nlog2"
19   ][
20 + .B "{+|-}C"
21 + ][
22 + .B "{+|-}a"
23 + ][
24   .B "{+|-}forward"
25   ][
26   .B "{+|-}backward"
# Line 30 | Line 34 | genBSDF - generate BSDF description from Radiance or M
34   [
35   .B "geom .."
36   ]
37 + .br
38 + or
39 + .br
40 + .B genBSDF
41 + .B "\-recover tempdir"
42   .SH DESCRIPTION
43   .I GenBSDF
44   computes a bidirectional scattering distribution function from
# Line 61 | Line 70 | option.
70   Computing both components takes about twice as long as one component, but
71   is recommended when rays will be impinging from either side.
72   .PP
73 + The
74 + .I \+C
75 + option specifies that the output XML should include tristimulus
76 + color information, which is interpreted by the rendering programs.
77 + The default option
78 + .I \-C
79 + reduces all BSDF data to grayscale.
80 + If the input is spectral and a
81 + .I \-cs
82 + parameter of 9 or more is specified as part of the rendering
83 + .I \-r
84 + option list, then full spectral result will be
85 + reduced to an XYZ-equivalent CIE color space in the XML output.
86 + .PP
87 + The
88 + .I \-a
89 + option turns off reciprocity averaging for tensor tree output.
90 + Normally on (+a), this ensures that each tensor-tree hemisphere follows symmetry
91 + implied by Helmholtz reciprocity, and is designed to reduce ray sampling noise.
92 + However, for some systems, reciprocity averaging can actually make the output worse.
93 + .PP
94   The geometry must fit a rectangular profile, whose width is along the X-axis,
95   height is in the Y-axis, and depth is in the Z-axis.
96   The positive Z-axis points into the room, and the input geometry should
# Line 147 | Line 177 | when you are certain that the system has a high degree
177   Again, the parameter to this option sets the maximum resolution as
178   a power of 2 in each dimension, but in this case there is one less
179   dimension being sampled.
180 + .PP
181 + The
182 + .I \-recover
183 + option is available for continuing calculations that were killed by
184 + the system or the user.
185 + Unfortunately, genBSDF puts its temporary files in a directory
186 + that is often cleaned up after reboot, so this may not always work.
187   .SH EXAMPLE
188   To create a BSDF description including geometry from a set of venetian blinds:
189   .IP "" .2i
# Line 170 | Line 207 | directions using the Klems directions or similar.
207   Greg Ward
208   .SH "SEE ALSO"
209   dctimestep(1), gendaymtx(1), genklemsamp(1), genskyvec(1), mkillum(1),
210 < pkgBSDF(1), rcontrib(1), rfluxmtx(1), rmtxop(1), rtrace(1)
210 > pkgBSDF(1), rcomb(1), rcontrib(1), rfluxmtx(1), rmtxop(1), rtrace(1) wrapBSDF(1)

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