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Comparing ray/doc/man/man1/genBSDF.1 (file contents):
Revision 1.10 by greg, Thu Jun 14 22:42:21 2012 UTC vs.
Revision 1.19 by greg, Fri Sep 16 17:54:56 2016 UTC

# Line 11 | Line 11 | genBSDF - generate BSDF description from Radiance or M
11   ][
12   .B "\-r 'rcontrib opts...'"
13   ][
14 + .B "\-W"
15 + ][
16 + .B "\-s 'x=string;y=string'"
17 + ][
18   .B "\-t{3|4} Nlog2"
19   ][
20 + .B "{+|-}C"
21 + ][
22   .B "{+|-}forward"
23   ][
24   .B "{+|-}backward"
# Line 26 | Line 32 | genBSDF - generate BSDF description from Radiance or M
32   [
33   .B "geom .."
34   ]
35 + .br
36 + or
37 + .br
38 + .B genBSDF
39 + .B "\-recover tempdir"
40   .SH DESCRIPTION
41   .I GenBSDF
42   computes a bidirectional scattering distribution function from
# Line 54 | Line 65 | option may be given.
65   To turn off backward components, use the
66   .I \-backward
67   option.
68 < Computing both components takes about twice as long as one component.
68 > Computing both components takes about twice as long as one component, but
69 > is recommended when rays will be impinging from either side.
70   .PP
71 + The
72 + .I \+C
73 + option specifies that the output XML should include color information,
74 + which is interpreted by the rendering programs.
75 + The default option
76 + .I \-C
77 + reduces all BSDF data to grayscale.
78 + .PP
79   The geometry must fit a rectangular profile, whose width is along the X-axis,
80   height is in the Y-axis, and depth is in the Z-axis.
81   The positive Z-axis points into the room, and the input geometry should
# Line 81 | Line 101 | option.
101   This value defaults to 2000 samples distributed over the incoming plane
102   for each of the 145 Klems hemisphere directions.
103   .PP
104 < In some cases, the processing time may be reduced by the
104 > On multi-core machines, processing time may be reduced by the
105   .I \-n
106   option, which specifies the number of simultaneous
87 .I rtrace(1)
107   processes to run in
108   .I rcontrib(1).
109   The
# Line 95 | Line 114 | included on the
114   command line.
115   .PP
116   The
117 + .I \-W
118 + option is passed to
119 + .I wrapBSDF(1)
120 + to prepare the XML file for WINDOW6.
121 + Any
122 + .I \-s
123 + parameters are passed to the
124 + .I \-f
125 + option of
126 + .I wrapBSDF,
127 + controlling XML fields such as
128 + the Manufacturer (e.g., -s m=MF) and device Name (e.g, -s n=NM).
129 + .PP
130 + The
131   .I \-t4
132   mode computes a non-uniform BSDF represented as a rank 4 tensor tree,
133   suitable for use in the Radiance rendering tools.
# Line 129 | Line 162 | when you are certain that the system has a high degree
162   Again, the parameter to this option sets the maximum resolution as
163   a power of 2 in each dimension, but in this case there is one less
164   dimension being sampled.
165 + .PP
166 + The
167 + .I \-recover
168 + option is available for continuing calculations that were killed by
169 + the system or the user.
170 + Unfortunately, genBSDF puts its temporary files in a directory
171 + that is often cleaned up after reboot, so this may not always work.
172   .SH EXAMPLE
173   To create a BSDF description including geometry from a set of venetian blinds:
174   .IP "" .2i
# Line 151 | Line 191 | directions using the Klems directions or similar.
191   .SH AUTHOR
192   Greg Ward
193   .SH "SEE ALSO"
194 < dctimestep(1), genklemsamp(1), genskyvec(1), mkillum(1),
195 < pkgBSDF(1), rcontrib(1), rtrace(1)
194 > dctimestep(1), gendaymtx(1), genklemsamp(1), genskyvec(1), mkillum(1),
195 > pkgBSDF(1), rcontrib(1), rfluxmtx(1), rmtxop(1), rtrace(1) wrapBSDF(1)

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