--- ray/doc/man/man1/findglare.1 2003/12/09 15:59:06 1.2 +++ ray/doc/man/man1/findglare.1 2008/11/10 19:08:17 1.5 @@ -1,4 +1,4 @@ -.\" RCSid "$Id: findglare.1,v 1.2 2003/12/09 15:59:06 greg Exp $" +.\" RCSid "$Id: findglare.1,v 1.5 2008/11/10 19:08:17 greg Exp $" .TH FINDGLARE 1 11/15/93 RADIANCE .SH NAME findglare - locate glare sources in a RADIANCE scene @@ -54,7 +54,7 @@ option is used -- see below). Note that the picture file must contain correct view specifications, as maintained by .I rpict(1), -.I rview(1), +.I rvu(1), .I pfilt(1) and .I pinterp(1). @@ -112,7 +112,7 @@ It usually works best to use the 'l' command within .I ximage(1) to decide what this value should be. Alternatively, one can use the 't' command within -.I rview(1). +.I rvu(1). The idea is to pick a threshold that is well above the average level but smaller than the source areas. .PP @@ -138,18 +138,18 @@ flag switches on verbose mode, where .I findglare reports its progress during the calculation. .SH EXAMPLE -To calculate the glare sources in the image "scene.pic": +To calculate the glare sources in the image "scene.hdr": .IP "" .2i -findglare -p scene.pic > scene.glr +findglare \-p scene.hdr > scene.glr .PP To compute the Guth visual comfort probability from this result: .IP "" .2i -glarendx -t guth_vcp scene.glr +glarendx \-t guth_vcp scene.glr .PP To compute the glare for a set of angles around the view "good.vp" from the octree "scene.oct" using an ambient level of .1: .IP "" .2i -findglare -vf good.vp -ga 10-60:10 -av .1 .1 .1 scene.oct > scene.glr +findglare \-vf good.vp \-ga 10-60:10 \-av .1 .1 .1 scene.oct > scene.glr .SH AUTHOR Greg Ward .SH ACKNOWLEDGEMENT @@ -157,4 +157,4 @@ Work on this program was initiated and sponsored by th group at EPFL in Switzerland. .SH "SEE ALSO" getinfo(1), glare(1), glarendx(1), pfilt(1), rpict(1), rtrace(1), -rview(1), xglaresrc(1), ximage(1) +rvu(1), xglaresrc(1), ximage(1)