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Comparing ray/doc/man/man1/bsdf2ttree.1 (file contents):
Revision 1.5 by greg, Fri Feb 20 18:26:08 2015 UTC vs.
Revision 1.7 by greg, Fri May 4 23:56:49 2018 UTC

# Line 7 | Line 7 | bsdf2ttree - generate XML tensor tree description of a
7   [
8   .B "\-pC"
9   ][
10 + .B "{+|-}a"
11 + ][
12   .B "\-g Nlog2"
13   ][
14   .B "\-t pctcull"
# Line 24 | Line 26 | or
26   [
27   .B "\-pC"
28   ][
29 + .B "{+|-}a"
30 + ][
31   .B "\-g Nlog2"
32   ][
33   .B "\-t pctcull"
# Line 52 | Line 56 | option by itself turns off the progress bar, whose len
56   by an immediately following integer argument.
57   (The default progress bar length is 79 characters.)\0
58   .PP
59 + The
60 + .I \-a
61 + option turns off reciprocity averaging for isotropic scattering or anisotropic reflection.
62 + Normally on (+a), this ensures that the tensor BRDF obeys Helmholtz reciprocity.
63 + However, in certain rare cases, reciprocity averaging can cause unwanted noise in the output.
64 + .PP
65   The maximum resolution of the tensor tree may be controlled by the
66   .I \-g
67   option, which defaults to a value of 6.
# Line 108 | Line 118 | and
118   options, and should obey both Helmholtz reciprocity and
119   integrate to less than 1 over each projected incident hemisphere
120   for energy conservation.
121 + The variable and function definitions in each
122 + .I \-f source
123 + file are read and compiled from the RADIANCE library where it is found.
124   If the
125   .I \-t3
126   option is specified, the defined function is assumed to be isotropic.
# Line 140 | Line 153 | To create a low-res BSDF corresponding to a one-sided,
153   isotropic Phong distribution:
154   .IP "" .2i
155   bsdf2ttree -g 5 -t3 -e 'phong(ix,iy,iz,ox,oy,oz) = if(iz, .1+((iz+oz)/sqrt((ix+ox)^2+(iy+oy)^2+(iz+oz)^2))^50, 0)' phong > phong.xml
156 + .SH ENVIRONMENT
157 + RAYPATH         the directories to check for auxiliary files.
158   .SH AUTHOR
159   Greg Ward
160   .SH "SEE ALSO"

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