import os from SCons.SConf import SConf # aka Configure def find_x11(env): # Search for libX11, remember the X11 library and include dirs for d in ('/usr/X11R6', '/usr/X11', '/usr/openwin'): if os.path.isdir (d): incdir = os.path.join(d, 'include') libdir = os.path.join(d, 'lib') env.Append(CPPPATH=[incdir]) # add temporarily env.Append(LIBPATH=[libdir]) conf = SConf(env) if conf.CheckLibWithHeader('X11', 'X11/X.h', 'C', autoadd=0): env.Replace(X11INCLUDE=incdir) env.Replace(X11LIB=libdir) env['CPPPATH'].remove(incdir) # not needed for now env['LIBPATH'].remove(libdir) if env['X11INCLUDE']: # Check for SGI stereo extension if conf.CheckCHeader('X11/extensions/SGIStereo.h'): env['RAD_STEREO'] = '-DSTEREO' else: env['RAD_STEREO'] = '-DNOSTEREO' env = conf.Finish () break env = conf.Finish () def find_gl(env): # Check for libGL, set flag dl = [(None,None)] # standard search path if env.has_key('X11INCLUDE'): # sometimes found there (Darwin) dl.append((env['X11INCLUDE'], env['X11LIB'])) #if os.name == 'nt': # dl.append((some win specific dirs)) #if some other weirdness: # ... for incdir, libdir in dl: if incdir: env.Append(CPPPATH=[incdir]) # add temporarily if libdir: env.Append(LIBPATH=[libdir]) conf = SConf(env) if conf.CheckLibWithHeader('GL', 'GL/gl.h', 'C', autoadd=0): env['OGL'] = 1 if incdir: env['CPPPATH'].remove(incdir) # not needed for now if libdir: env['LIBPATH'].remove(libdir) if env.has_key('OGL'): if incdir: env.Replace(OGLINCLUDE=[incdir]) #if libdir: env.Replace(OGLLIB=[libdir]) conf.Finish() break conf.Finish()