if(X11_FOUND) get_filename_component(X11_LIBRARY_DIR ${X11_X11_LIB} PATH) endif() if(TIFF_LIBRARY) get_filename_component(TIFF_LIBRARY_DIR ${TIFF_LIBRARY} PATH) if(WIN32) #also need the location of libtiff3.dll on Windows. #By default this is ../bin relative to TIFF_LIBRARY_DIR. set(TIFF_BINARY_DIR "${TIFF_LIBRARY_DIR}/../bin") get_filename_component(TIFF_BINARY_DIR "${TIFF_BINARY_DIR}" ABSOLUTE) set(TIFF_LIBRARY_DIRS "${TIFF_LIBRARY_DIR};${TIFF_BINARY_DIR}") else() set(TIFF_LIBRARY_DIRS "${TIFF_LIBRARY_DIR}") endif() endif() #plugins loaded by rvu at runtime get_filename_component(qgif_plugin "${QT_QGIF_${qt_plugin_term}_RELEASE}" NAME) get_filename_component(qico_plugin "${QT_QICO_${qt_plugin_term}_RELEASE}" NAME) get_filename_component(qjpeg_plugin "${QT_QJPEG_${qt_plugin_term}_RELEASE}" NAME) get_filename_component(qmng_plugin "${QT_QMNG_${qt_plugin_term}_RELEASE}" NAME) get_filename_component(qsvg_plugin "${QT_QSVG_${qt_plugin_term}_RELEASE}" NAME) get_filename_component(qtiff_plugin "${QT_QTIFF_${qt_plugin_term}_RELEASE}" NAME) configure_file( "${CMAKE_CURRENT_SOURCE_DIR}/dependencies.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/dependencies.cmake" @ONLY ) install(SCRIPT "${CMAKE_CURRENT_BINARY_DIR}/dependencies.cmake")