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<!-- RCSid $Id$ --> |
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<head> |
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<title> |
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The RADIANCE 3.5 Synthetic Imaging System |
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The RADIANCE 6.0 Synthetic Imaging System |
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</title> |
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</head> |
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<body> |
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Copyright � 2003 Regents, University of California |
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– |
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<p> |
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<h1> |
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< |
The RADIANCE 3.5 Synthetic Imaging System |
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The RADIANCE 6.0 Synthetic Imaging System |
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</h1> |
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<p> |
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Building Technologies Department<br> |
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Building Technologies Program<br> |
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Lawrence Berkeley National Laboratory<br> |
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1 Cyclotron Rd., 90-3111<br> |
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Berkeley, CA 94720<br> |
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computer-aided engineering and architecture. |
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<p> |
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<img SRC="diagram1.gif"> |
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<img SRC="diagram1.png"> |
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<p> |
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Figure 1 |
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<p> |
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The diagram in Figure 1 shows the flow between programs (boxes) and data |
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(ovals). |
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The central program is <i>rpict</i>, which produces a picture from a scene |
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description. |
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<i>Rview</i> is a variation of rpict that computes and displays images |
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<i>Rvu</i> is a variation of rpict that computes and displays images |
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interactively, and rtrace computes single ray values. |
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Other programs (not shown) connect many of these elements together, |
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such as the executive programs |
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... |
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</pre> |
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<p> |
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A comment line begins with a pound sign, `#'. |
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<p> |
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0 |
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</pre> |
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<p> |
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If the modifier is "void", then surfaces will |
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use the modifiers given in the original description. |
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Otherwise, the modifier specified is used in their place. |
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0 |
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</pre> |
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<p> |
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|
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If the modifier is "void", then surfaces will |
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use the modifiers given in the original mesh description. |
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Otherwise, the modifier specified is used in their place. |
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4 red green blue maxrad |
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</pre> |
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|
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<p> |
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If maxrad is zero, then the surface will never be tested for shadow, although it may participate in an interreflection calculation. |
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If maxrad is negative, then the surface will never contribute to scene illumination. |
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Glow sources will never illuminate objects on the other side of an illum surface. |
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</a> |
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|
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<dd> |
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Mirror is used for planar surfaces that produce secondary source reflections. |
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Mirror is used for planar surfaces that produce virtual source reflections. |
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This material should be used sparingly, as it may cause the light source calculation to blow up if it is applied to many small surfaces. |
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This material is only supported for flat surfaces such as <a HREF="#Polygon">polygons</a> and <a HREF="#Ring">rings</a>. |
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The arguments are simply the RGB reflectance values, which should be between 0 and 1. |
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3 red green blue |
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</pre> |
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|
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While alternate materials that are reflective will appear as normal, |
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indirect rays will use the mirror's reflectance rather than the |
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alternate type. |
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Transmitting materials are an exception, where both transmission and |
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reflection will use the alternate type for all rays not specifically |
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targeting virtual light sources. |
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In this case, it is important that any reflections be purely specular |
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(mirror-like) and equal to the mirror's reflectivity |
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to maintain a valid result. |
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A pure diffuse reflection may be added if desired. |
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<p> |
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|
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The mirror material type reflects light sources only from the front side |
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of a surface, regardless of any alternate material. |
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If virtual source generation is desired on both sides, two coincident |
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surfaces with opposite normal orientations may be employed to achieve |
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this effect. |
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The reflectance and alternate material type may be |
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different for the overlapped surfaces, |
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and the two sides will behave accordingly. |
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|
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<p> |
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|
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<dt> |
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<a NAME="Prism1"> |
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<b>Prism1</b> |
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</a> |
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<dd> |
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The prism1 material is for general light redirection from prismatic glazings, generating secondary light sources. |
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The prism1 material is for general light redirection from prismatic glazings, generating virtual light sources. |
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It can only be used to modify a planar surface |
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(i.e., a <a HREF="#Polygon">polygon</a> or <a HREF="#Ring">disk</a>) |
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and should not result in either light concentration or scattering. |
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The new direction of the ray can be on either side of the material, |
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and the definitions must have the correct bidirectional properties to work properly with secondary light sources. |
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and the definitions must have the correct bidirectional properties to work properly with virtual light sources. |
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The arguments give the coefficient for the redirected light and its direction. |
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|
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<pre> |
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n A1 A2 .. An |
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</pre> |
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<p> |
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|
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The new direction variables dx, dy and dz need not produce a normalized vector. |
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For convenience, the variables DxA, DyA and DzA are defined as the normalized direction to the target light source. |
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See <a HREF="#Function">section 2.2.1</a> on function files for further information. |
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3 source1 mirror1>source10 mirror2>mirror1>source3 |
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</pre> |
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|
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<p> |
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Normally, only one source is given per mist material, and there is an |
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upper limit of 32 to the total number of active scattering sources. |
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The extinction coefficient, if given, is added the the global |
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The scattering eccentricity parameter will likewise override the global |
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setting if it is present. |
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Scattering eccentricity indicates how much scattered light favors the |
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forward direction, as fit by the Heyney-Greenstein function: |
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forward direction, as fit by the Henyey-Greenstein function: |
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|
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<pre> |
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P(theta) = (1 - g*g) / (1 + g*g - 2*g*cos(theta))^1.5 |
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</pre> |
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|
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<p> |
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|
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A perfectly isotropic scattering medium has a g parameter of 0, and |
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a highly directional material has a g parameter close to 1. |
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Fits to the g parameter may be found along with typical extinction |
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0|3|6|7 [ rext gext bext [ ralb galb balb [ g ] ] ] |
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</pre> |
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|
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<p> |
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|
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There are two usual uses of the mist type. |
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One is to surround a beam from a spotlight or laser so that it is |
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visible during rendering. |
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|
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<dd> |
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Trans2 is the anisotropic version of <a HREF="#Trans">trans</a>. |
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The string arguments are the same as for plastic2, and the real arguments are the same as for trans but with an additional roughness value. |
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The string arguments are the same as for <a HREF="#Plastic2">plastic2</a>, |
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and the real arguments are the same as for trans but with an additional roughness value. |
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|
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<pre> |
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mod trans2 id |
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<p> |
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|
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<dt> |
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<a NAME="Ashik2"> |
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<b>Ashik2</b> |
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</a> |
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|
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<dd> |
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Ashik2 is the anisotropic reflectance model by Ashikhmin & Shirley. |
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The string arguments are the same as for <a HREF="#Plastic2">plastic2</a>, but the real |
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arguments have additional flexibility to specify the specular color. |
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Also, rather than roughness, specular power is used, which has no |
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physical meaning other than larger numbers are equivalent to a smoother |
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surface. |
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Unlike other material types, total reflectance is the sum of |
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diffuse and specular colors, and should be adjusted accordingly. |
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<pre> |
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mod ashik2 id |
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4+ ux uy uz funcfile transform |
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0 |
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8 dred dgrn dblu sred sgrn sblu u-power v-power |
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</pre> |
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|
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<p> |
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|
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<dt> |
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<a NAME="WGMDfunc"> |
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<b>WGMDfunc</b> |
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</a> |
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|
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<dd> |
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WGMDfunc is a more programmable version of <a HREF="#Trans2">trans2</a>, |
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with separate modifier paths and variables to control each component. |
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(WGMD stands for Ward-Geisler-Moroder-Duer, which is the basis for |
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this empirical model, similar to previous ones beside Ashik2.) |
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The specification of this material is given below. |
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<pre> |
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mod WGMDfunc id |
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13+ rs_mod rs rs_urough rs_vrough |
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ts_mod ts ts_urough ts_vrough |
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td_mod |
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ux uy uz funcfile transform |
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0 |
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9+ rfdif gfdif bfdif |
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rbdif gbdif bbdif |
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rtdif gtdif btdif |
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A10 .. |
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</pre> |
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|
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<p> |
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|
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The sum of specular reflectance (<I>rs</I>), specular transmittance (<I>ts</I>), |
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diffuse reflectance (<I>rfdif gfdif bfdif</I> for front and <I>rbdif gbdif bbdif</I> for back) |
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and diffuse transmittance (<I>rtdif gtdif btdif</I>) should be less than 1 for each |
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channel. |
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|
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<p> |
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|
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Unique to this material, separate modifier channels are |
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provided for each component. |
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The main modifier is used on the diffuse reflectance, both |
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front and back. |
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The <I>rs_mod</I> modifier is used for specular reflectance. |
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If "void" is given for <I>rs_mod</I>, |
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then the specular reflection color will be white. |
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The special "inherit" keyword may also be given, in which case |
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specular reflectance will share the main modifier. |
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This behavior is replicated for the specular transmittance modifier |
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<I>ts_mod</I>, which also has its own independent roughness expressions. |
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Finally, the diffuse transmittance modifier is given as |
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<I>td_mod</I>, which may also be "void" or "inherit". |
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Note that any spectra or color for specular components must be |
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carried by the named modifier(s). |
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|
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<p> |
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|
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The main advantage to this material over |
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<a HREF="#BRTDfunc">BRTDfunc</a> and |
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other programmable types described below is that the specular sampling is |
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well-defined, so that all components are fully computed. |
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|
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<p> |
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|
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<dt> |
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<a NAME="Dielectric"> |
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<b>Dielectric</b> |
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</a> |
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tn = (sqrt(.8402528435+.0072522239*Tn*Tn)-.9166530661)/.0036261119/Tn |
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</pre> |
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|
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<p> |
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|
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Standard 88% transmittance glass has a transmissivity of 0.96. |
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(A <a HREF="#Patterns">pattern</a> modifying glass will affect the transmissivity.) |
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If a fourth real argument is given, it is interpreted as the index of refraction to use instead of 1.52. |
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4+ red green blue spec A5 .. |
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</pre> |
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|
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<p> |
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|
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The function refl takes four arguments, the x, y and z |
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direction towards the incident light, and the solid angle |
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subtended by the source. |
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6+ red green blue rspec trans tspec A7 .. |
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</pre> |
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|
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<p> |
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|
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Where trans is the total light transmitted and tspec is the non-Lambertian fraction of transmitted light. |
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The function brtd should integrate to 1 over each projected hemisphere. |
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|
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A10 .. |
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</pre> |
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|
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<p> |
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|
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The variables rrefl, grefl and brefl specify the color coefficients for the ideal specular (mirror) reflection of the surface. |
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The variables rtrns, gtrns and btrns specify the color coefficients for the ideal specular transmission. |
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The functions rbrtd, gbrtd and bbrtd take the direction to the incident light (and its solid angle) and |
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4+ red green blue spec A5 .. |
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</pre> |
| 1138 |
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|
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<p> |
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|
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The coordinate indices (x1, x2, etc.) are themselves functions of the x, y and z direction to the incident light, plus the solid angle |
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subtended by the light source (usually ignored). |
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The data function (func) takes five variables, the |
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<p> |
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|
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<dt> |
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<a NAME="BSDF"> |
| 1183 |
+ |
<b>BSDF</b> |
| 1184 |
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</a> |
| 1185 |
+ |
|
| 1186 |
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<dd> |
| 1187 |
+ |
The BSDF material type loads an XML (eXtensible Markup Language) |
| 1188 |
+ |
file describing a bidirectional scattering distribution function. |
| 1189 |
+ |
Real arguments to this material may define additional |
| 1190 |
+ |
diffuse components that augment the BSDF data. |
| 1191 |
+ |
String arguments are used to define thickness for proxied |
| 1192 |
+ |
surfaces and the "up" orientation for the material. |
| 1193 |
+ |
|
| 1194 |
+ |
<pre> |
| 1195 |
+ |
mod BSDF id |
| 1196 |
+ |
6+ thick BSDFfile ux uy uz funcfile transform |
| 1197 |
+ |
0 |
| 1198 |
+ |
0|3|6|9 |
| 1199 |
+ |
rfdif gfdif bfdif |
| 1200 |
+ |
rbdif gbdif bbdif |
| 1201 |
+ |
rtdif gtdif btdif |
| 1202 |
+ |
</pre> |
| 1203 |
+ |
|
| 1204 |
+ |
<p> |
| 1205 |
+ |
The first string argument is a "thickness" parameter that may be used |
| 1206 |
+ |
to hide detail geometry being proxied by an aggregate BSDF material. |
| 1207 |
+ |
If a view or shadow ray hits a BSDF proxy with non-zero thickness, |
| 1208 |
+ |
it will pass directly through as if the surface were not there. |
| 1209 |
+ |
Similar to the illum type, this permits direct viewing and |
| 1210 |
+ |
shadow testing of complex geometry. |
| 1211 |
+ |
The BSDF is used when a scattered (indirect) ray hits the surface, |
| 1212 |
+ |
and any transmitted sample rays will be offset by the thickness amount |
| 1213 |
+ |
to avoid the hidden geometry and gather samples from the other side. |
| 1214 |
+ |
In this manner, BSDF surfaces can improve the results for indirect |
| 1215 |
+ |
scattering from complex systems without sacrificing appearance or |
| 1216 |
+ |
shadow accuracy. |
| 1217 |
+ |
If the BSDF has transmission and back-side reflection data, |
| 1218 |
+ |
a parallel BSDF surface may be |
| 1219 |
+ |
placed slightly less than the given thickness away from the front surface |
| 1220 |
+ |
to enclose the complex geometry on both sides. |
| 1221 |
+ |
The sign of the thickness is important, as it indicates |
| 1222 |
+ |
whether the proxied geometry is behind the BSDF |
| 1223 |
+ |
surface (when thickness is positive) or in front (when |
| 1224 |
+ |
thickness is negative). |
| 1225 |
+ |
<p> |
| 1226 |
+ |
The second string argument is the name of the BSDF file, |
| 1227 |
+ |
which is found in the usual auxiliary locations. The |
| 1228 |
+ |
following three string parameters name variables for an |
| 1229 |
+ |
"up" vector, which together with the surface |
| 1230 |
+ |
normal, define the local coordinate system that orients the |
| 1231 |
+ |
BSDF. These variables, along with the thickness, are defined |
| 1232 |
+ |
in a function file given as the next string argument. An |
| 1233 |
+ |
optional transform is used to scale the thickness and |
| 1234 |
+ |
reorient the up vector. |
| 1235 |
+ |
<p> |
| 1236 |
+ |
If no real arguments are given, the BSDF is used by itself |
| 1237 |
+ |
to determine reflection and transmission. If there are at |
| 1238 |
+ |
least 3 real arguments, the first triplet is an additional |
| 1239 |
+ |
diffuse reflectance for the front side. At least 6 real |
| 1240 |
+ |
arguments adds diffuse reflectance to the rear side of the |
| 1241 |
+ |
surface. If there are 9 real arguments, the final triplet |
| 1242 |
+ |
will be taken as an additional diffuse transmittance. All |
| 1243 |
+ |
diffuse components as well as the non-diffuse transmission |
| 1244 |
+ |
are modified by patterns applied to this material. The |
| 1245 |
+ |
non-diffuse reflection from either side are unaffected. |
| 1246 |
+ |
Textures perturb the effective surface normal in the usual |
| 1247 |
+ |
way. |
| 1248 |
+ |
<p> |
| 1249 |
+ |
The surface normal of this type is not altered to face the |
| 1250 |
+ |
incoming ray, so the front and back BSDF reflections may |
| 1251 |
+ |
differ. (Transmission is identical front-to-back by physical |
| 1252 |
+ |
law.) If back visibility is turned off during rendering and |
| 1253 |
+ |
there is no transmission or back-side reflection, only then |
| 1254 |
+ |
the surface will be invisible from behind. Unlike other |
| 1255 |
+ |
data-driven material types, the BSDF type is fully supported |
| 1256 |
+ |
and all parts of the distribution are properly sampled. |
| 1257 |
+ |
<p> |
| 1258 |
+ |
|
| 1259 |
+ |
<dt> |
| 1260 |
+ |
<a NAME="aBSDF"> |
| 1261 |
+ |
<b>aBSDF</b> |
| 1262 |
+ |
</a> |
| 1263 |
+ |
|
| 1264 |
+ |
<dd> |
| 1265 |
+ |
The aBSDF material is identical to the BSDF type with two |
| 1266 |
+ |
important differences. First, proxy geometry is not |
| 1267 |
+ |
supported, so there is no thickness parameter. Second, an |
| 1268 |
+ |
aBSDF is assumed to have some specular through component |
| 1269 |
+ |
(the ’a’ stands for "aperture"), |
| 1270 |
+ |
which is treated specially during the direct calculation |
| 1271 |
+ |
and when viewing the material. Based on the BSDF data, the |
| 1272 |
+ |
coefficient of specular transmission is determined and used |
| 1273 |
+ |
for modifying unscattered shadow and view rays. |
| 1274 |
+ |
|
| 1275 |
+ |
<pre> |
| 1276 |
+ |
mod aBSDF id |
| 1277 |
+ |
5+ BSDFfile ux uy uz funcfile transform |
| 1278 |
+ |
0 |
| 1279 |
+ |
0|3|6|9 |
| 1280 |
+ |
rfdif gfdif bfdif |
| 1281 |
+ |
rbdif gbdif bbdif |
| 1282 |
+ |
rtdif gtdif btdif |
| 1283 |
+ |
</pre> |
| 1284 |
+ |
|
| 1285 |
+ |
<p> |
| 1286 |
+ |
If a material has no specular transmitted component, it is |
| 1287 |
+ |
much better to use the BSDF type with a zero thickness |
| 1288 |
+ |
than to use aBSDF. |
| 1289 |
+ |
<p> |
| 1290 |
+ |
|
| 1291 |
+ |
<dt> |
| 1292 |
|
<a NAME="Antimatter"> |
| 1293 |
|
<b>Antimatter</b> |
| 1294 |
|
</a> |
| 1304 |
|
0 |
| 1305 |
|
</pre> |
| 1306 |
|
|
| 1307 |
+ |
<p> |
| 1308 |
+ |
|
| 1309 |
|
The first modifier will also be used to shade the area leaving the antimatter volume and entering the regular volume. |
| 1310 |
|
If mod1 is void, the antimatter volume is completely invisible. |
| 1311 |
|
Antimatter does not work properly with the material type <a HREF="#Trans">"trans"</a>, |
| 1355 |
|
|
| 1356 |
|
<pre> |
| 1357 |
|
mod texdata id |
| 1358 |
< |
8+ xfunc yfunc zfunc xdfname ydfname zdfname vfname x0 x1 .. xf |
| 1358 |
> |
8+ xfunc yfunc zfunc xdfname ydfname zdfname funcfile x0 x1 .. xf |
| 1359 |
|
0 |
| 1360 |
|
n A1 A2 .. An |
| 1361 |
|
</pre> |
| 1362 |
|
|
| 1363 |
+ |
<p> |
| 1364 |
+ |
|
| 1365 |
|
</dl> |
| 1366 |
|
|
| 1367 |
|
<p> |
| 1501 |
|
[spacing] |
| 1502 |
|
</pre> |
| 1503 |
|
|
| 1504 |
+ |
<p> |
| 1505 |
+ |
|
| 1506 |
|
or: |
| 1507 |
|
|
| 1508 |
|
<pre> |
| 1540 |
|
[spacing] |
| 1541 |
|
</pre> |
| 1542 |
|
|
| 1543 |
+ |
<p> |
| 1544 |
+ |
|
| 1545 |
|
or: |
| 1546 |
|
|
| 1547 |
|
<pre> |
| 1570 |
|
A section of text meant to depict a picture, perhaps using a special purpose font such as hexbit4x1.fnt, calls for uniform spacing. |
| 1571 |
|
Reasonable magnitudes for proportional spacing are between 0.1 (for tightly spaced characters) and 0.3 (for wide spacing). |
| 1572 |
|
|
| 1573 |
+ |
<p> |
| 1574 |
+ |
|
| 1575 |
+ |
<dt> |
| 1576 |
+ |
<a NAME="Spectrum"> |
| 1577 |
+ |
<b>Spectrum</b> |
| 1578 |
+ |
</a> |
| 1579 |
+ |
|
| 1580 |
+ |
<dd> |
| 1581 |
+ |
The spectrum primitive is the most basic type for introducing spectral |
| 1582 |
+ |
color to a material. |
| 1583 |
+ |
Since materials only provide RGB parameters, spectral patterns |
| 1584 |
+ |
are the only way to superimpose wavelength-dependent behavior. |
| 1585 |
+ |
|
| 1586 |
+ |
<pre> |
| 1587 |
+ |
mod spectrum id |
| 1588 |
+ |
0 |
| 1589 |
+ |
0 |
| 1590 |
+ |
5+ nmA nmB s1 s2 .. sN |
| 1591 |
+ |
</pre> |
| 1592 |
+ |
|
| 1593 |
+ |
<p> |
| 1594 |
+ |
The first two real arguments indicate the extrema of the |
| 1595 |
+ |
spectral range in nanometers. |
| 1596 |
+ |
Subsequent real values correspond to multipliers at each wavelength. |
| 1597 |
+ |
The nmA wavelength may be greater or less than nmB, |
| 1598 |
+ |
but they may not be equal, and their ordering matches |
| 1599 |
+ |
the order of the spectral values. |
| 1600 |
+ |
A minimum of 3 values must be given, which would act |
| 1601 |
+ |
more or less the same as a constant RGB multiplier. |
| 1602 |
+ |
As with RGB values, spectral quantities normally range between 0 |
| 1603 |
+ |
and 1 at each wavelength, or average to 1.0 against a standard |
| 1604 |
+ |
sensitivity functions such as V(lambda). |
| 1605 |
+ |
The best results obtain when the spectral range and number |
| 1606 |
+ |
of samples match rendering options, though resampling will handle |
| 1607 |
+ |
any differences, zero-filling wavelenths outside the nmA to nmB |
| 1608 |
+ |
range. |
| 1609 |
+ |
A warning will be issued if the given wavelength range does not |
| 1610 |
+ |
adequately cover the visible spectrum. |
| 1611 |
+ |
|
| 1612 |
+ |
<p> |
| 1613 |
+ |
|
| 1614 |
+ |
<dt> |
| 1615 |
+ |
<a NAME="Specfile"> |
| 1616 |
+ |
<b>Specfile</b> |
| 1617 |
+ |
</a> |
| 1618 |
+ |
|
| 1619 |
+ |
<dd> |
| 1620 |
+ |
The specfile primitive is equivalent to the spectrum type, but |
| 1621 |
+ |
the wavelength range and values are contained in a 1-dimensional |
| 1622 |
+ |
data file. |
| 1623 |
+ |
This may be a more convenient way to specify a spectral color, |
| 1624 |
+ |
especially one corresponding to a standard illuminant such as D65 |
| 1625 |
+ |
or a library of measured spectra. |
| 1626 |
+ |
|
| 1627 |
+ |
<pre> |
| 1628 |
+ |
mod specfile id |
| 1629 |
+ |
1 datafile |
| 1630 |
+ |
0 |
| 1631 |
+ |
0 |
| 1632 |
+ |
</pre> |
| 1633 |
+ |
|
| 1634 |
+ |
<p> |
| 1635 |
+ |
As with the spectrum type, rendering wavelengths outside the defined |
| 1636 |
+ |
range will be zero-filled. |
| 1637 |
+ |
Unlike the spectrum type, the file may contain non-uniform samples. |
| 1638 |
+ |
|
| 1639 |
+ |
<p> |
| 1640 |
+ |
|
| 1641 |
+ |
<dt> |
| 1642 |
+ |
<a NAME="Specfunc"> |
| 1643 |
+ |
<b>Specfunc</b> |
| 1644 |
+ |
</a> |
| 1645 |
+ |
|
| 1646 |
+ |
<dd> |
| 1647 |
+ |
The specfunc primitive offers dynamic control over a spectral |
| 1648 |
+ |
pattern, similar to the colorfunc type. |
| 1649 |
+ |
|
| 1650 |
+ |
<pre> |
| 1651 |
+ |
mod specfunc id |
| 1652 |
+ |
2+ sfunc funcfile transform |
| 1653 |
+ |
0 |
| 1654 |
+ |
2+ nmA nmB A3 .. |
| 1655 |
+ |
</pre> |
| 1656 |
+ |
|
| 1657 |
+ |
<p> |
| 1658 |
+ |
Like the spectrum primitive, the wavelength range is specified |
| 1659 |
+ |
in the first two real arguments, and additional real values are |
| 1660 |
+ |
set in the evaluation context. |
| 1661 |
+ |
This function is fed a wavelenth sample |
| 1662 |
+ |
between nmA and nmB as its only argument, |
| 1663 |
+ |
and it returns the corresponding spectral intensity. |
| 1664 |
+ |
|
| 1665 |
+ |
<dt> |
| 1666 |
+ |
<a NAME="Specdata"> |
| 1667 |
+ |
<b>Specdata</b> |
| 1668 |
+ |
</a> |
| 1669 |
+ |
|
| 1670 |
+ |
<dd> |
| 1671 |
+ |
Specdata is like brightdata and colordata, but with more |
| 1672 |
+ |
than 3 specular samples. |
| 1673 |
+ |
|
| 1674 |
+ |
<pre> |
| 1675 |
+ |
mod specdata id |
| 1676 |
+ |
3+n+ |
| 1677 |
+ |
func datafile |
| 1678 |
+ |
funcfile x1 x2 .. xn transform |
| 1679 |
+ |
0 |
| 1680 |
+ |
m A1 A2 .. Am |
| 1681 |
+ |
</pre> |
| 1682 |
+ |
|
| 1683 |
+ |
<p> |
| 1684 |
+ |
The data file must have one more dimension than the coordinate |
| 1685 |
+ |
variable count, as this final dimension corresponds to the covered |
| 1686 |
+ |
spectrum. |
| 1687 |
+ |
The starting and ending wavelengths are specified in "datafile" |
| 1688 |
+ |
as well as the number of spectral samples. |
| 1689 |
+ |
The function "func" will be called with two parameters, the |
| 1690 |
+ |
interpolated spectral value for the current coordinate and the |
| 1691 |
+ |
associated wavelength. |
| 1692 |
+ |
If the spectrum is broken into 12 components, then 12 calls |
| 1693 |
+ |
will be made to "func" for the relevant ray evaluation. |
| 1694 |
+ |
|
| 1695 |
+ |
<dt> |
| 1696 |
+ |
<a NAME="Specpict"> |
| 1697 |
+ |
<b>Specpict</b> |
| 1698 |
+ |
</a> |
| 1699 |
+ |
|
| 1700 |
+ |
<dd> |
| 1701 |
+ |
Specpict is a special case of specdata, where the pattern is |
| 1702 |
+ |
a hyperspectral image stored in the common-exponent file format. |
| 1703 |
+ |
The dimensions of the image data are determined by the picture |
| 1704 |
+ |
just as with the colorpict primitive. |
| 1705 |
+ |
|
| 1706 |
+ |
<pre> |
| 1707 |
+ |
mod specpict id |
| 1708 |
+ |
5+ |
| 1709 |
+ |
func specfile |
| 1710 |
+ |
funcfile u v transform |
| 1711 |
+ |
0 |
| 1712 |
+ |
m A1 A2 .. Am |
| 1713 |
+ |
</pre> |
| 1714 |
+ |
|
| 1715 |
+ |
<p> |
| 1716 |
+ |
The function "func" is called with the interpolated pixel value |
| 1717 |
+ |
and the wavelength sample in nanometers, the same as specdata, |
| 1718 |
+ |
with as many calls made as there are components in "specfile". |
| 1719 |
+ |
|
| 1720 |
|
</dl> |
| 1721 |
|
|
| 1722 |
|
<p> |
| 1727 |
|
</h4> |
| 1728 |
|
|
| 1729 |
|
A mixture is a blend of one or more materials or textures and patterns. |
| 1730 |
+ |
Blended materials should not be light source types or virtual source types. |
| 1731 |
|
The basic types are given below. |
| 1732 |
|
|
| 1733 |
|
<p> |
| 1749 |
|
n A1 A2 .. An |
| 1750 |
|
</pre> |
| 1751 |
|
|
| 1752 |
+ |
<p> |
| 1753 |
+ |
|
| 1754 |
|
Foreground and background are modifier names that must be |
| 1755 |
|
defined earlier in the scene description. |
| 1756 |
|
If one of these is a material, then |
| 1759 |
|
which serves as a form of opacity control when used with a material.) |
| 1760 |
|
Vname is the coefficient defined in funcfile that determines the influence of foreground. |
| 1761 |
|
The background coefficient is always (1-vname). |
| 1370 |
– |
Since the references are not resolved until run-time, the last definitions of the modifier id's will be used. |
| 1371 |
– |
This can result in modifier loops, which are detected by the renderer. |
| 1762 |
|
|
| 1763 |
|
<p> |
| 1764 |
|
|
| 1779 |
|
m A1 A2 .. Am |
| 1780 |
|
</pre> |
| 1781 |
|
|
| 1782 |
+ |
<p> |
| 1783 |
+ |
|
| 1784 |
|
<dt> |
| 1785 |
|
<a NAME="Mixpict"> |
| 1786 |
|
<b>Mixpict</b> |
| 1804 |
|
arguments, the red, green and blue values |
| 1805 |
|
corresponding to the pixel at (u,v). |
| 1806 |
|
|
| 1415 |
– |
</dl> |
| 1807 |
|
<p> |
| 1808 |
|
|
| 1809 |
|
<dt> |
| 1825 |
|
[spacing] |
| 1826 |
|
</pre> |
| 1827 |
|
|
| 1828 |
+ |
<p> |
| 1829 |
+ |
|
| 1830 |
|
or: |
| 1831 |
|
|
| 1832 |
|
<pre> |
| 1842 |
|
[spacing] |
| 1843 |
|
</pre> |
| 1844 |
|
|
| 1845 |
+ |
<p> |
| 1846 |
+ |
|
| 1847 |
|
</dl> |
| 1848 |
|
|
| 1849 |
|
<p> |
| 1888 |
|
cfunc(x) : 10*x / sqrt(x) ; |
| 1889 |
|
</pre> |
| 1890 |
|
|
| 1891 |
+ |
<p> |
| 1892 |
+ |
|
| 1893 |
|
Many variables and functions are already defined by the program, and they are listed in the file rayinit.cal. |
| 1894 |
|
The following variables are particularly important: |
| 1895 |
|
|
| 1904 |
|
arg(i) - i'th real argument |
| 1905 |
|
</pre> |
| 1906 |
|
|
| 1907 |
+ |
<p> |
| 1908 |
+ |
|
| 1909 |
|
For mesh objects, the local surface coordinates are available: |
| 1910 |
|
|
| 1911 |
|
<pre> |
| 1912 |
|
Lu, Lv - local (u,v) coordinates |
| 1913 |
|
</pre> |
| 1914 |
|
|
| 1915 |
+ |
<p> |
| 1916 |
+ |
|
| 1917 |
|
For BRDF types, the following variables are defined as well: |
| 1918 |
|
|
| 1919 |
|
<pre> |
| 1922 |
|
CrP, CgP, CbP - perturbed material color |
| 1923 |
|
</pre> |
| 1924 |
|
|
| 1925 |
+ |
<p> |
| 1926 |
+ |
|
| 1927 |
|
A unique context is set up for each file so |
| 1928 |
|
that the same variable may appear in different |
| 1929 |
|
function files without conflict. |
| 1933 |
|
the required variables are global, |
| 1934 |
|
a period (`.') can be given in place of the file name. |
| 1935 |
|
It is also possible to give an expression instead |
| 1936 |
< |
of a straight variable name in a scene file, |
| 1937 |
< |
although such expressions should be kept |
| 1535 |
< |
simple if possible. |
| 1536 |
< |
Also, functions (requiring parameters) must be given |
| 1936 |
> |
of a straight variable name in a scene file. |
| 1937 |
> |
Functions (requiring parameters) must be given |
| 1938 |
|
as names and not as expressions. |
| 1939 |
|
|
| 1940 |
|
<p> |
| 1978 |
|
DATA, later dimensions changing faster. |
| 1979 |
|
</pre> |
| 1980 |
|
|
| 1981 |
+ |
<p> |
| 1982 |
+ |
|
| 1983 |
|
N is the number of dimensions. |
| 1984 |
|
For each dimension, the beginning and ending coordinate values and the dimension size is given. |
| 1985 |
|
Alternatively, individual coordinate values can be given when the points are not evenly spaced. |
| 2008 |
|
... |
| 2009 |
|
</pre> |
| 2010 |
|
|
| 2011 |
+ |
<p> |
| 2012 |
+ |
|
| 2013 |
|
The ASCII codes can appear in any order. N is the number of vertices, and the last is automatically connected to the first. |
| 2014 |
|
Separate polygonal sections are joined by coincident sides. |
| 2015 |
|
The character coordinate system is a square with lower left corner at (0,0), lower right at (255,0) and upper right at (255,255). |
| 2085 |
|
directs the use of a scene description. |
| 2086 |
|
<ul> |
| 2087 |
|
<li> |
| 2088 |
< |
<a NAME="rview" HREF="../man_html/rview.1.html"><b>Rview</b></a> is ray-tracing program for viewing a scene interactively. |
| 2089 |
< |
When the user specifies a new perspective, rview quickly displays a rough image on the terminal, |
| 2088 |
> |
<a NAME="rvu" HREF="../man_html/rvu.1.html"><b>Rvu</b></a> is ray-tracing program for viewing a scene interactively. |
| 2089 |
> |
When the user specifies a new perspective, rvu quickly displays a rough image on the terminal, |
| 2090 |
|
then progressively increases the resolution as the user looks on. |
| 2091 |
|
He can select a particular section of the image to improve, or move to a different view and start over. |
| 2092 |
|
This mode of interaction is useful for debugging scenes as well as determining the best view for a final image. |
| 2121 |
|
or converted a standard image format using one of the following |
| 2122 |
|
<b>translators</b>: |
| 2123 |
|
<ul> |
| 2124 |
< |
<li> <b>Ra_avs</b> |
| 2125 |
< |
converts to and from AVS image format. |
| 1721 |
< |
<li> <a HREF="../man_html/ra_pict.1.html"><b>Ra_pict</b></a> |
| 1722 |
< |
converts to Macintosh 32-bit PICT2 format. |
| 2124 |
> |
<li> <a HREF="../man_html/ra_bmp.1.html"><b>Ra_bmp</b></a> |
| 2125 |
> |
converts to and from BMP image format. |
| 2126 |
|
<li> <a HREF="../man_html/ra_ppm.1.html"><b>Ra_ppm</b></a> |
| 2127 |
|
converts to and from Poskanzer Portable Pixmap formats. |
| 1725 |
– |
<li> <a HREF="../man_html/ra_pr.1.html"><b>Ra_pr</b></a> |
| 1726 |
– |
converts to and from Sun 8-bit rasterfile format. |
| 1727 |
– |
<li> <a HREF="../man_html/ra_pr24.1.html"><b>Ra_pr24</b></a> |
| 1728 |
– |
converts to and from Sun 24-bit rasterfile format. |
| 2128 |
|
<li> <a HREF="../man_html/ra_ps.1.html"><b>Ra_ps</b></a> |
| 2129 |
|
converts to PostScript color and greyscale formats. |
| 2130 |
|
<li> <a HREF="../man_html/ra_rgbe.1.html"><b>Ra_rgbe</b></a> |
| 2148 |
|
</h2> |
| 2149 |
|
|
| 2150 |
|
<pre> |
| 2151 |
< |
The Radiance Software License, Version 1.0 |
| 2151 |
> |
The Radiance Software License, Version 2.0 |
| 2152 |
|
|
| 2153 |
< |
Copyright (c) 1990 - 2002 The Regents of the University of California, |
| 2154 |
< |
through Lawrence Berkeley National Laboratory. All rights reserved. |
| 2153 |
> |
Radiance v6.0 Copyright (c) 1990 to 2025, The Regents of the University of |
| 2154 |
> |
California, through Lawrence Berkeley National Laboratory (subject to receipt |
| 2155 |
> |
of any required approvals from the U.S. Dept. of Energy). All rights reserved. |
| 2156 |
|
|
| 2157 |
|
Redistribution and use in source and binary forms, with or without |
| 2158 |
< |
modification, are permitted provided that the following conditions |
| 1759 |
< |
are met: |
| 2158 |
> |
modification, are permitted provided that the following conditions are met: |
| 2159 |
|
|
| 2160 |
< |
1. Redistributions of source code must retain the above copyright |
| 2161 |
< |
notice, this list of conditions and the following disclaimer. |
| 2160 |
> |
(1) Redistributions of source code must retain the above copyright notice, |
| 2161 |
> |
this list of conditions and the following disclaimer. |
| 2162 |
|
|
| 2163 |
< |
2. Redistributions in binary form must reproduce the above copyright |
| 2164 |
< |
notice, this list of conditions and the following disclaimer in |
| 2165 |
< |
the documentation and/or other materials provided with the |
| 1767 |
< |
distribution. |
| 2163 |
> |
(2) Redistributions in binary form must reproduce the above copyright |
| 2164 |
> |
notice, this list of conditions and the following disclaimer in the |
| 2165 |
> |
documentation and/or other materials provided with the distribution. |
| 2166 |
|
|
| 2167 |
< |
3. The end-user documentation included with the redistribution, |
| 2168 |
< |
if any, must include the following acknowledgment: |
| 2169 |
< |
"This product includes Radiance software |
| 2170 |
< |
(<a HREF="http://radsite.lbl.gov/">http://radsite.lbl.gov/</a>) |
| 1773 |
< |
developed by the Lawrence Berkeley National Laboratory |
| 1774 |
< |
(<a HREF="http://www.lbl.gov/">http://www.lbl.gov/</a>)." |
| 1775 |
< |
Alternately, this acknowledgment may appear in the software itself, |
| 1776 |
< |
if and wherever such third-party acknowledgments normally appear. |
| 2167 |
> |
(3) Neither the name of the University of California, Lawrence Berkeley |
| 2168 |
> |
National Laboratory, U.S. Dept. of Energy nor the names of its contributors |
| 2169 |
> |
may be used to endorse or promote products derived from this software |
| 2170 |
> |
without specific prior written permission. |
| 2171 |
|
|
| 2172 |
< |
4. The names "Radiance," "Lawrence Berkeley National Laboratory" |
| 2173 |
< |
and "The Regents of the University of California" must |
| 2174 |
< |
not be used to endorse or promote products derived from this |
| 2175 |
< |
software without prior written permission. For written |
| 2176 |
< |
permission, please contact [email protected]. |
| 2172 |
> |
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| 2173 |
> |
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 2174 |
> |
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 2175 |
> |
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE |
| 2176 |
> |
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| 2177 |
> |
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| 2178 |
> |
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| 2179 |
> |
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| 2180 |
> |
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| 2181 |
> |
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| 2182 |
> |
POSSIBILITY OF SUCH DAMAGE. |
| 2183 |
|
|
| 2184 |
< |
5. Products derived from this software may not be called "Radiance", |
| 2185 |
< |
nor may "Radiance" appear in their name, without prior written |
| 2186 |
< |
permission of Lawrence Berkeley National Laboratory. |
| 2187 |
< |
|
| 2188 |
< |
THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED |
| 2189 |
< |
WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
| 2190 |
< |
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 2191 |
< |
DISCLAIMED. IN NO EVENT SHALL Lawrence Berkeley National Laboratory OR |
| 2192 |
< |
ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 2193 |
< |
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 1794 |
< |
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF |
| 1795 |
< |
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| 1796 |
< |
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| 1797 |
< |
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT |
| 1798 |
< |
OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| 1799 |
< |
SUCH DAMAGE. |
| 2184 |
> |
You are under no obligation whatsoever to provide any bug fixes, patches, |
| 2185 |
> |
or upgrades to the features, functionality or performance of the source |
| 2186 |
> |
code ("Enhancements") to anyone; however, if you choose to make your |
| 2187 |
> |
Enhancements available either publicly, or directly to Lawrence Berkeley |
| 2188 |
> |
National Laboratory, without imposing a separate written license agreement |
| 2189 |
> |
for such Enhancements, then you hereby grant the following license: a |
| 2190 |
> |
non-exclusive, royalty-free perpetual license to install, use, modify, |
| 2191 |
> |
prepare derivative works, incorporate into other computer software, |
| 2192 |
> |
distribute, and sublicense such enhancements or derivative works thereof, |
| 2193 |
> |
in binary and source code form. |
| 2194 |
|
</pre> |
| 2195 |
|
|
| 2196 |
+ |
<p> |
| 2197 |
+ |
|
| 2198 |
|
<hr> |
| 2199 |
|
|
| 2200 |
|
<h2> |
| 2220 |
|
</h2> |
| 2221 |
|
<p> |
| 2222 |
|
<ul> |
| 2223 |
+ |
<li>Ward, Gregory J., Bruno Bueno, David Geisler-Moroder, |
| 2224 |
+ |
Lars O. Grobe, Jacob C. Jonsson, Eleanor |
| 2225 |
+ |
S. Lee, Taoning Wang, Helen Rose Wilson, |
| 2226 |
+ |
"<a href="https://doi.org/10.1016/j.enbuild.2022.111890">Daylight |
| 2227 |
+ |
Simulation Workflows Incorporating Measured Bidirectional |
| 2228 |
+ |
Scattering Distribution Functions</a>" |
| 2229 |
+ |
<em>Energy & Buildings</em>, Vol. 259, No. 11890, 2022. |
| 2230 |
+ |
<li>Wang, Taoning, Gregory Ward, Eleanor Lee, |
| 2231 |
+ |
"<a href="https://authors.elsevier.com/a/1XQ0a1M7zGwT7v">Efficient |
| 2232 |
+ |
modeling of optically-complex, non-coplanar exterior shading: |
| 2233 |
+ |
Validation of matrix algebraic methods</a>" |
| 2234 |
+ |
<em>Energy & Buildings</em>, vol. 174, pp. 464-83, Sept. 2018. |
| 2235 |
+ |
<li>Lee, Eleanor S., David Geisler-Moroder, Gregory Ward, |
| 2236 |
+ |
"<a href="https://eta.lbl.gov/sites/default/files/publications/solar_energy.pdf">Modeling |
| 2237 |
+ |
the direct sun component in buildings using matrix |
| 2238 |
+ |
algebraic approaches: Methods and |
| 2239 |
+ |
validation</a>," <em>Solar Energy</em>, |
| 2240 |
+ |
vol. 160, 15 January 2018, pp 380-395. |
| 2241 |
+ |
<li>Narain, Rahul, Rachel A. Albert, Abdullah Bulbul, |
| 2242 |
+ |
Gregory J. Ward, Marty Banks, James F. O'Brien, |
| 2243 |
+ |
"<a href="http://graphics.berkeley.edu/papers/Narain-OPI-2015-08/index.html">Optimal |
| 2244 |
+ |
Presentation of Imagery with Focus |
| 2245 |
+ |
Cues on Multi-Plane Displays</a>," |
| 2246 |
+ |
<em>SIGGRAPH 2015</em>. |
| 2247 |
+ |
<li>Ward, Greg, Murat Kurt, and Nicolas Bonneel, |
| 2248 |
+ |
"<a href="papers/WMAM14_Tensor_Tree_Representation.pdf">Reducing |
| 2249 |
+ |
Anisotropic BSDF Measurement to Common Practice</a>," |
| 2250 |
+ |
<em>Workshop on Material Appearance Modeling</em>, 2014. |
| 2251 |
+ |
<li>Banks, Martin, Abdullah Bulbul, Rachel Albert, Rahul Narain, |
| 2252 |
+ |
James F. O'Brien, Gregory Ward, |
| 2253 |
+ |
"<a href="http://graphics.berkeley.edu/papers/Banks-TPO-2014-05/index.html">The |
| 2254 |
+ |
Perception of Surface Material from Disparity and Focus Cues</a>," |
| 2255 |
+ |
<em>VSS 2014</em>. |
| 2256 |
+ |
<li>McNeil, A., C.J. Jonsson, D. Appelfeld, G. Ward, E.S. Lee, |
| 2257 |
+ |
"<a href="http://gaia.lbl.gov/btech/papers/4414.pdf"> |
| 2258 |
+ |
A validation of a ray-tracing tool used to generate |
| 2259 |
+ |
bi-directional scattering distribution functions for |
| 2260 |
+ |
complex fenestration systems</a>," |
| 2261 |
+ |
<em>Solar Energy</em>, 98, 404-14, |
| 2262 |
+ |
November 2013. |
| 2263 |
+ |
<li>Ward, G., R. Mistrick, E.S. Lee, A. McNeil, J. Jonsson, |
| 2264 |
+ |
"<a href="http://gaia.lbl.gov/btech/papers/4414.pdf">Simulating |
| 2265 |
+ |
the Daylight Performance of Complex Fenestration Systems |
| 2266 |
+ |
Using Bidirectional Scattering Distribution Functions within |
| 2267 |
+ |
Radiance</a>," |
| 2268 |
+ |
<em>Leukos</em>, 7(4) |
| 2269 |
+ |
April 2011. |
| 2270 |
+ |
<li>Cater, Kirsten, Alan Chalmers, Greg Ward, |
| 2271 |
+ |
"<a href="http://www.anyhere.com/gward/papers/egsr2003.pdf">Detail to Attention: |
| 2272 |
+ |
Exploiting Visual Tasks for Selective Rendering</a>," |
| 2273 |
+ |
<em>Eurographics Symposium |
| 2274 |
+ |
on Rendering 2003</em>, June 2003. |
| 2275 |
|
<li>Ward, Greg, Elena Eydelberg-Vileshin, |
| 2276 |
< |
``<a HREF="papers/egwr02/index.html">Picture Perfect RGB |
| 2277 |
< |
Rendering Using Spectral Prefiltering and Sharp Color Primaries</a>,'' |
| 2276 |
> |
"<a HREF="http://www.anyhere.com/gward/papers/egwr02/index.html">Picture Perfect RGB |
| 2277 |
> |
Rendering Using Spectral Prefiltering and Sharp Color Primaries</a>," |
| 2278 |
|
Thirteenth Eurographics Workshop on Rendering (2002), |
| 2279 |
|
P. Debevec and S. Gibson (Editors), June 2002. |
| 2280 |
|
<li>Ward, Gregory, |
| 2281 |
< |
``<a HREF="papers/cic01.pdf">High Dynamic Range Imaging</a>,'' |
| 2281 |
> |
"<a HREF="http://www.anyhere.com/gward/papers/cic01.pdf">High Dynamic Range Imaging</a>," |
| 2282 |
|
Proceedings of the Ninth Color Imaging Conference, November 2001. |
| 2283 |
|
<li>Ward, Gregory and Maryann Simmons, |
| 2284 |
< |
``<a HREF="papers/tog99.pdf"> |
| 2284 |
> |
"<a HREF="http://www.anyhere.com/gward/papers/tog99.pdf"> |
| 2285 |
|
The Holodeck Ray Cache: An Interactive Rendering System for Global Illumination in Nondiffuse |
| 2286 |
< |
Environments</a>,'' ACM Transactions on Graphics, 18(4):361-98, October 1999. |
| 2287 |
< |
<li>Larson, G.W., ``<a HREF="papers/ewp98.pdf">The Holodeck: A Parallel |
| 2288 |
< |
Ray-caching Rendering System</a>,'' Proceedings of the Second |
| 2286 |
> |
Environments</a>," ACM Transactions on Graphics, 18(4):361-98, October 1999. |
| 2287 |
> |
<li>Larson, G.W., "<a HREF="http://www.anyhere.com/gward/papers/ewp98.pdf">The Holodeck: A Parallel |
| 2288 |
> |
Ray-caching Rendering System</a>," Proceedings of the Second |
| 2289 |
|
Eurographics Workshop on Parallel Graphics and Visualisation, |
| 2290 |
|
September 1998. |
| 2291 |
|
<li>Larson, G.W. and R.A. Shakespeare, |
| 2292 |
< |
<a HREF="../book/index.html"><em>Rendering with Radiance: |
| 2292 |
> |
<a HREF="http://radsite.lbl.gov/radiance/book/index.html"><em>Rendering with Radiance: |
| 2293 |
|
the Art and Science of Lighting Visualization</em></a>, |
| 2294 |
|
Morgan Kaufmann Publishers, 1998. |
| 2295 |
|
<li>Larson, G.W., H. Rushmeier, C. Piatko, |
| 2296 |
< |
``<a HREF="../papers/lbnl39882/tonemap.pdf">A Visibility |
| 2296 |
> |
"<a HREF="http://radsite.lbl.gov/radiance/papers/lbnl39882/tonemap.pdf">A Visibility |
| 2297 |
|
Matching Tone Reproduction Operator for |
| 2298 |
< |
High Dynamic Range Scenes</a>,'' LBNL Technical Report 39882, |
| 2298 |
> |
High Dynamic Range Scenes</a>," LBNL Technical Report 39882, |
| 2299 |
|
January 1997. |
| 2300 |
< |
<li>Ward, G., ``<a HREF="../papers/erw95.1/paper.html">Making |
| 2301 |
< |
Global Illumination User-Friendly</a>,'' Sixth |
| 2300 |
> |
<li>Ward, G., "<a HREF="http://radsite.lbl.gov/radiance/papers/erw95.1/paper.html">Making |
| 2301 |
> |
Global Illumination User-Friendly</a>," Sixth |
| 2302 |
|
Eurographics Workshop on Rendering, Springer-Verlag, |
| 2303 |
|
Dublin, Ireland, June 1995.</li> |
| 2304 |
|
<li>Rushmeier, H., G. Ward, C. Piatko, P. Sanders, B. Rust, |
| 2305 |
< |
``<a HREF="http://radsite.lbl.gov/mgf/compare.html"> |
| 2305 |
> |
"<a HREF="http://radsite.lbl.gov/mgf/compare.html"> |
| 2306 |
|
Comparing Real and Synthetic Images: Some Ideas about |
| 2307 |
< |
Metrics</a>,'' Sixth Eurographics Workshop on Rendering, |
| 2307 |
> |
Metrics</a>," Sixth Eurographics Workshop on Rendering, |
| 2308 |
|
Springer-Verlag, Dublin, Ireland, June 1995.</li> |
| 2309 |
< |
<li>Ward, G., ``<a HREF="../papers/sg94.1/paper.html">The RADIANCE |
| 2310 |
< |
Lighting Simulation and Rendering System</a>,'' <em>Computer |
| 2309 |
> |
<li>Ward, G., "<a HREF="http://radsite.lbl.gov/radiance/papers/sg94.1/paper.html">The RADIANCE |
| 2310 |
> |
Lighting Simulation and Rendering System</a>," <em>Computer |
| 2311 |
|
Graphics</em>, July 1994.</li> |
| 2312 |
< |
<li>Rushmeier, H., G. Ward, ``<a HREF="../papers/sg94.2/energy.html">Energy |
| 2313 |
< |
Preserving Non-Linear Filters</a>,'' <em>Computer |
| 2312 |
> |
<li>Rushmeier, H., G. Ward, "<a HREF="http://radsite.lbl.gov/radiance/papers/sg94.2/energy.html">Energy |
| 2313 |
> |
Preserving Non-Linear Filters</a>," <em>Computer |
| 2314 |
|
Graphics</em>, July 1994.</li> |
| 2315 |
< |
<li>Ward, G., ``A Contrast-Based Scalefactor for Luminance |
| 2316 |
< |
Display,'' <em>Graphics Gems IV</em>, Edited by Paul Heckbert, |
| 2315 |
> |
<li>Ward, G., "A Contrast-Based Scalefactor for Luminance |
| 2316 |
> |
Display," <em>Graphics Gems IV</em>, Edited by Paul Heckbert, |
| 2317 |
|
Academic Press 1994.</li> |
| 2318 |
< |
<li>Ward, G., ``<a HREF="../papers/sg92/paper.html">Measuring and |
| 2319 |
< |
Modeling Anisotropic Reflection</a>,'' <em>Computer |
| 2318 |
> |
<li>Ward, G., "<a HREF="http://radsite.lbl.gov/radiance/papers/sg92/paper.html">Measuring and |
| 2319 |
> |
Modeling Anisotropic Reflection</a>," <em>Computer |
| 2320 |
|
Graphics</em>, Vol. 26, No. 2, July 1992. </li> |
| 2321 |
< |
<li>Ward, G., P. Heckbert, ``<a HREF="../papers/erw92/paper.html">Irradiance |
| 2322 |
< |
Gradients</a>,'' Third Annual Eurographics Workshop on |
| 2321 |
> |
<li>Ward, G., P. Heckbert, "<a HREF="http://radsite.lbl.gov/radiance/papers/erw92/paper.html">Irradiance |
| 2322 |
> |
Gradients</a>," Third Annual Eurographics Workshop on |
| 2323 |
|
Rendering, Springer-Verlag, May 1992. </li> |
| 2324 |
< |
<li>Ward, G., ``<a HREF="../papers/erw91/erw91.html">Adaptive Shadow |
| 2325 |
< |
Testing for Ray Tracing</a>'' Photorealistic Rendering in |
| 2324 |
> |
<li>Ward, G., "<a HREF="http://radsite.lbl.gov/radiance/papers/erw91/erw91.html">Adaptive Shadow |
| 2325 |
> |
Testing for Ray Tracing</a>" Photorealistic Rendering in |
| 2326 |
|
Computer Graphics, proceedings of 1991 Eurographics |
| 2327 |
|
Rendering Workshop, edited by P. Brunet and F.W. Jansen, |
| 2328 |
|
Springer-Verlag. </li> |
| 2329 |
< |
<li>Ward, G., ``Visualization,'' <em>Lighting Design and |
| 2329 |
> |
<li>Ward, G., "Visualization," <em>Lighting Design and |
| 2330 |
|
Application</em>, Vol. 20, No. 6, June 1990. </li> |
| 2331 |
< |
<li>Ward, G., F. Rubinstein, R. Clear, ``<a HREF="../papers/sg88/paper.html">A Ray Tracing Solution for |
| 2332 |
< |
Diffuse Interreflection</a>,'' <em>Computer Graphics</em>, |
| 2331 |
> |
<li>Ward, G., F. Rubinstein, R. Clear, "<a HREF="http://radsite.lbl.gov/radiance/papers/sg88/paper.html">A Ray Tracing Solution for |
| 2332 |
> |
Diffuse Interreflection</a>," <em>Computer Graphics</em>, |
| 2333 |
|
Vol. 22, No. 4, August 1988. </li> |
| 2334 |
< |
<li>Ward, G., F. Rubinstein, ``A New Technique for Computer |
| 2335 |
< |
Simulation of Illuminated Spaces,'' <em>Journal of the |
| 2334 |
> |
<li>Ward, G., F. Rubinstein, "A New Technique for Computer |
| 2335 |
> |
Simulation of Illuminated Spaces," <em>Journal of the |
| 2336 |
|
Illuminating Engineering Society</em>, Vol. 17, No. 1, |
| 2337 |
|
Winter 1988. </li> |
| 2338 |
|
</ul> |
| 2370 |
|
<a HREF="#Plasdata">Plasdata</a> |
| 2371 |
|
<a HREF="#Metdata">Metdata</a> |
| 2372 |
|
<a HREF="#Transdata">Transdata</a> |
| 2373 |
+ |
<a HREF="#BSDF">BSDF</a> |
| 2374 |
|
<a HREF="#Antimatter">Antimatter</a> |
| 2375 |
|
|
| 2376 |
|
</pre> |