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Here is a list of compile switches, used to customize Radiance code
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for specific machines and users:
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-DALIGNT=(type) Alignment type, machine-dependent. Most RISC
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architectures align on 8-word boundaries (double).
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The default alignment type is int.
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-DWFLUSH=(rays) Override for number of rays before flush in rvu.
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-DBSD Operating system has a strong Berkeley flavor, which
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affects certain system calls, such as signal handling and
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resource tracking.
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-DSMLMEM The system has little RAM available, so size hash
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tables and the like accordingly. Only allows for
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small scene descriptions (32,256 primitives).
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-DSMLFLT This setting tells Radiance to use short floats
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(32 bits) throughout, which saves lots of memory
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but can cause calculation inaccuracies in many
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cases. Its use has been discontinued for this reason.
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-DSHADCACHE=N The array size to use for caching occluders.
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Setting this to 0 turns off this optimization.
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Values greater than 20 use over 4 Kbytes per
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light source, which can add up to a lot of
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memory in scenes with many sources.
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-DAVGREFL=R Set the average surface reflectance for the purpose
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of indirect irradiance calculations to R, where
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R is a real number in the range (0,1.0). The
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default value is 0.50 (50%).
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-DPMAP_OOC Builds the out-of-core photon map. The photon data resides
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in a leaf file on disk with suffix ".leaf" and is loaded on
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demand. This is intended for very large photon maps (up to
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4.3 billion photons) particularly for annual simulations
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with rcontrib. This switch is disabled by default, which
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builds the in-core photon map used in previous releases;
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this resides entirely in main memory. These options are
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mutually exclusive, and the resulting photon map files are
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incompatible.
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-DPMAP_PRIMARYPOS
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Stores photon primary hitpoints for binning using the -f
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option with rcontrib if the function file requires them.
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This consumes an additional 3 floats and is disabled per
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default to reduce the size of the resulting photon maps.
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-DPMAP_FLOAT_FLUX
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Stores photon flux as floats instead of more compact RGBE
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(the default). In terms of accuracy, the difference would
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only be noticeable with highly saturated colours.
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-DPMAP_ROI Enables the -api option to mkpmap. This constrains photon
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deposition only to the specified region of interest (defined
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as a bounding volume) for situations where it is known a
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priori that photon map lookups will only occur inside this
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region. This is disabled per default as it can lead to
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biased results outside the ROI, or near its boundaries. Ziss
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option for ze eckspertz only!
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-DPMAP_RUNAWAY_WARN
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Causes mkpmap to issue a warning if a photon reaches the
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maximum number of bounces (as specified with -apm) and is
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terminated.
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-DPMAP_LOOKUP_WARN
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Causes rtrace et al to issue warnings when short photon
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lookups occur, i.e. fewer photons are found than specified
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as lookup bandwidth with -ap. This is generally not fatal,
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but can increase noise, and may indicate a higher bandwidth
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is needed. This is disabled per default as it can result in
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excessive console clutter.
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-DPMAP_LOOKUP_REDO
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Causes rtrace et al to repeat short photon map
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lookups with a progressively larger radius until the
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target photon count specified with -ap is met. This switch
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has no effect in conjunction with the -am option, since this
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disables lookup radius adaptation.
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-DPMAP_EPANECHNIKOV
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Causes rtrace et al to apply an Epanechnikov filter during
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photon density estimates. This weights photons according to
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the inverse distance to the lookup point in order to reduce
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bias. The default behaviour does not perform filtering.
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