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.TH RCODE2BMP 1 7/25/2019 RADIANCE
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.SH NAME
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rcode2bmp - convert identifier, depth, and normal maps to BMP images
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.SH SYNOPSIS
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.B rcode2bmp
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[
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.B "\-x xres \-y yres"
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]
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.B input1.typ
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[
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.B "input2.typ .."
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]
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.SH DESCRIPTION
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.I Ra_bmp
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converts each input map to a suitable visualization as a BMP image.
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Supported types include Radiance pictures, depth maps produced by
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.I rcode_depth(1),
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identifier maps from
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.I rcode_ident(1),
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and surface normal maps from
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.I rcode_norm(1).
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Each input file is identified by the FORMAT string it its header,
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and if it belongs to one of the supported types, a new file with the
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same name will be created with its suffix replaced by ".bmp".
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If a previous BMP file exists with the same name, it will be overwritten.
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.PP
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Radiance pictures are tone-mapped as if calling:
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.IP "" .2i
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ra_bmp -e auto file.hdr file.bmp
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.PP
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If the
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.I \-x
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and
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.I \-y
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options are given, these will be used as the maximum output image dimensions,
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and this holds for all input types.
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.PP
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Depth maps from
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.I rcode_depth
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are processed using
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.I falsecolor(1)
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with an appropriate scale and label.
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.PP
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Identifier maps from
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.I rcode_ident
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are assigned a random color for each identifier.
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.PP
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Surface normal maps are processed using an HSV (hue, saturation, value)
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color space that assigns normal orientation
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to a hue angle, and saturation runs from 0 when the normal is aligned to
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the view origin, to maximum saturation at tangential edges.
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Back-facing normals will be darker -- a normal in the direction opposite
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to the viewer being pure black.
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.SH AUTHOR
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Greg Ward
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.SH "SEE ALSO"
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falsecolor(1), ra_bmp(1), rcode_depth(1), rcode_ident(1), rcode_norm(1),
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rtpict(1)
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