| 1 |
greg |
1.3 |
.\" RCSid "$Id$"
|
| 2 |
greg |
1.2 |
.TH RANIMOVE 1 1/30/03 RADIANCE
|
| 3 |
greg |
1.1 |
.SH NAME
|
| 4 |
|
|
ranimove - render a RADIANCE animation with motion
|
| 5 |
|
|
.SH SYNOPSIS
|
| 6 |
|
|
.B ranimove
|
| 7 |
|
|
[
|
| 8 |
|
|
.B \-s
|
| 9 |
|
|
][
|
| 10 |
|
|
.B \-e
|
| 11 |
|
|
][
|
| 12 |
|
|
.B \-w
|
| 13 |
|
|
][
|
| 14 |
|
|
.B "\-f beg,end"
|
| 15 |
|
|
][
|
| 16 |
|
|
.B "\-n nprocs"
|
| 17 |
|
|
][
|
| 18 |
|
|
.B "\-t sec"
|
| 19 |
|
|
][
|
| 20 |
|
|
.B "\-d jnd"
|
| 21 |
|
|
]
|
| 22 |
|
|
.B rnmfile
|
| 23 |
|
|
.SH DESCRIPTION
|
| 24 |
|
|
.I Ranimove
|
| 25 |
|
|
is a program for progressive animation rendering.
|
| 26 |
|
|
Variables in the given
|
| 27 |
|
|
.I rnmfile
|
| 28 |
|
|
indicate input files, output file names,
|
| 29 |
|
|
and various other controls and options.
|
| 30 |
|
|
.PP
|
| 31 |
|
|
Normally, progress reports are written to the standard output, but the
|
| 32 |
|
|
.I \-s
|
| 33 |
|
|
option tells
|
| 34 |
|
|
.I ranimove
|
| 35 |
|
|
to do its work silently.
|
| 36 |
|
|
The
|
| 37 |
|
|
.I \-e
|
| 38 |
|
|
option tells
|
| 39 |
|
|
.I ranimove
|
| 40 |
|
|
to explicate all variables used for the animation, including
|
| 41 |
|
|
default values not specified in the input file, and print them on
|
| 42 |
|
|
the standard output.
|
| 43 |
|
|
The
|
| 44 |
|
|
.I \-w
|
| 45 |
|
|
option turns off warnings about multiply and misassigned variables and
|
| 46 |
|
|
non-fatal rendering problems.
|
| 47 |
|
|
.PP
|
| 48 |
|
|
Normally,
|
| 49 |
|
|
.I ranimove
|
| 50 |
|
|
will produce one animation frame for each view given in the specified
|
| 51 |
|
|
view file.
|
| 52 |
|
|
If the
|
| 53 |
|
|
.I \-f
|
| 54 |
|
|
option is specified, the animation will resume at the given frame, and
|
| 55 |
|
|
continue to the end of the sequence, or to the second frame if one is given
|
| 56 |
|
|
(separated from the first by a comma but no space).
|
| 57 |
|
|
.PP
|
| 58 |
|
|
The
|
| 59 |
|
|
.I \-n
|
| 60 |
|
|
option specifies the number of processes to use for rendering.
|
| 61 |
|
|
The default value is 1, which is appropriate for most machines
|
| 62 |
|
|
that have a single central processing unit (CPU).
|
| 63 |
|
|
If you are running on a machine with multiple CPUs, a larger
|
| 64 |
|
|
value up to the number of processors may be used
|
| 65 |
|
|
to improve rendering speed, depending on the system load.
|
| 66 |
|
|
.PP
|
| 67 |
|
|
Because
|
| 68 |
|
|
.I ranimove
|
| 69 |
|
|
renders each frame progressively, it needs some criteria for when
|
| 70 |
|
|
to proceed to the next frame in the animation.
|
| 71 |
|
|
The
|
| 72 |
|
|
.I \-t
|
| 73 |
|
|
option is used to specify the maximum number of seconds to spend
|
| 74 |
|
|
on any one frame.
|
| 75 |
|
|
The default value for this option is 60 seconds.
|
| 76 |
|
|
Additionally, the
|
| 77 |
|
|
.I \-d
|
| 78 |
|
|
option may be used to specify a termination
|
| 79 |
|
|
threshold in just-noticeable-differences.
|
| 80 |
|
|
If the error can be reduced below this number of JNDs
|
| 81 |
|
|
over the whole frame before the time allocation is spent,
|
| 82 |
|
|
.I ranimove
|
| 83 |
|
|
will then proceed to the next frame.
|
| 84 |
|
|
A value of 2.0 JNDs is the point at which 75% of the people will notice
|
| 85 |
|
|
a difference, and this is the level usually selected for such a
|
| 86 |
|
|
termination test.
|
| 87 |
|
|
There is no default value for this option, which means that rendering
|
| 88 |
|
|
will proceed until the time allocation is spent for each frame, regardless.
|
| 89 |
|
|
If
|
| 90 |
|
|
.I \-t
|
| 91 |
|
|
is set to 0,
|
| 92 |
|
|
.I ranimove
|
| 93 |
|
|
will spend as much time as it takes to reduce the
|
| 94 |
|
|
visible error below the value set by the
|
| 95 |
|
|
.I \-d
|
| 96 |
|
|
option.
|
| 97 |
|
|
.PP
|
| 98 |
|
|
.I Ranimove
|
| 99 |
|
|
renders each frame in three stages.
|
| 100 |
|
|
In the first stage, a low-quality image
|
| 101 |
|
|
is rendered using one ray sample per 16 pixels.
|
| 102 |
|
|
In the second stage, pixels from the previous frame are extrapolated to
|
| 103 |
|
|
their corresponding positions in
|
| 104 |
|
|
this one, based on the given camera and object movements.
|
| 105 |
|
|
A set of heuristics is applied
|
| 106 |
|
|
to prevent errors in specular highlights and shadows, avoiding
|
| 107 |
|
|
some of the errors typical with the
|
| 108 |
|
|
.I pinterp(1)
|
| 109 |
|
|
program.
|
| 110 |
|
|
In the third stage, additional high-quality samples are used to refine
|
| 111 |
|
|
important regions of the image that are judged to have visible errors.
|
| 112 |
|
|
This proceeds until the stopping criteria specified by the
|
| 113 |
|
|
.I \-t
|
| 114 |
|
|
and
|
| 115 |
|
|
.I -d
|
| 116 |
|
|
options are met,
|
| 117 |
|
|
when the frame is filtered and written to the designated picture file.
|
| 118 |
|
|
.PP
|
| 119 |
|
|
The chief differences between this program and
|
| 120 |
|
|
.I ranimate(1)
|
| 121 |
|
|
are that motion blur is computed for objects as well as camera movement,
|
| 122 |
|
|
and its progressive rendering allows better control over the tradeoff
|
| 123 |
|
|
between frame accuracy and rendering time.
|
| 124 |
|
|
Fewer controls are provided for managing the picture files produced by
|
| 125 |
|
|
.I ranimove,
|
| 126 |
|
|
and no facilities for distributed rendering are available other
|
| 127 |
|
|
than executing
|
| 128 |
|
|
.I ranimove
|
| 129 |
|
|
on different machines using the
|
| 130 |
|
|
.I \-f
|
| 131 |
|
|
option to manually partition the work.
|
| 132 |
|
|
.PP
|
| 133 |
|
|
Animation variable assignments appear one per line in
|
| 134 |
|
|
.I rnmfile.
|
| 135 |
|
|
The name of the variable is followed by an equals sign
|
| 136 |
|
|
('=') and its value(s).
|
| 137 |
|
|
The end of line may be escaped with a backslash ('\\'), though it is
|
| 138 |
|
|
not usually necessary since additional variable values may be given
|
| 139 |
|
|
in multiple assignments.
|
| 140 |
|
|
Variables that should have only one value are given in upper case.
|
| 141 |
|
|
Variables that may have multiple values are given in lower case.
|
| 142 |
|
|
Variables may be abbreviated by their first three letters.
|
| 143 |
|
|
Comments in
|
| 144 |
|
|
.I rnmfile
|
| 145 |
|
|
start with a pound sign ('#') and proceed to the end of line.
|
| 146 |
|
|
.PP
|
| 147 |
|
|
The animation variables, their interpretations and default values
|
| 148 |
|
|
are given below.
|
| 149 |
|
|
.TP 10n
|
| 150 |
|
|
.BR OCTREE
|
| 151 |
|
|
The name of the base octree file, which should be generated by the
|
| 152 |
|
|
.I oconv(1)
|
| 153 |
|
|
command using the
|
| 154 |
|
|
.I \-f
|
| 155 |
|
|
option.
|
| 156 |
|
|
There is no default value for this variable.
|
| 157 |
|
|
If no
|
| 158 |
|
|
.I RIF
|
| 159 |
|
|
variable is given, the octree must be specified.
|
| 160 |
|
|
.TP
|
| 161 |
|
|
.BR RIF
|
| 162 |
|
|
This variable specifies a
|
| 163 |
|
|
.I rad(1)
|
| 164 |
|
|
input file to use as a source of rendering options and other
|
| 165 |
|
|
variable settings.
|
| 166 |
|
|
If given,
|
| 167 |
|
|
.I ranimate
|
| 168 |
|
|
will execute
|
| 169 |
|
|
.I rad
|
| 170 |
|
|
and create an options file to control rendering parameters.
|
| 171 |
|
|
.I Ranimate
|
| 172 |
|
|
will also extract default settings for the common variables:
|
| 173 |
|
|
.I OCTREE,
|
| 174 |
|
|
.I RESOLUTION,
|
| 175 |
|
|
and
|
| 176 |
|
|
.I EXPOSURE.
|
| 177 |
|
|
Following the file name, overriding variable settings may be given,
|
| 178 |
|
|
which will be passed to
|
| 179 |
|
|
.I rad
|
| 180 |
|
|
on the command line.
|
| 181 |
|
|
Settings with spaces in them should be enclosed in quotes.
|
| 182 |
|
|
The execution of
|
| 183 |
|
|
.I rad
|
| 184 |
|
|
will also update the contents of the octree, if necessary.
|
| 185 |
|
|
There is no default value for this variable.
|
| 186 |
|
|
.TP
|
| 187 |
|
|
.BR move
|
| 188 |
|
|
This variable specifies an object (or objects) with a specific
|
| 189 |
|
|
motion and/or rendering priority.
|
| 190 |
|
|
Four value arguments are expected for each appearance of this variable.
|
| 191 |
|
|
The first is the name of a parent move object, or "void" if none.
|
| 192 |
|
|
If given, the object's transformation will be prepended to that
|
| 193 |
|
|
of its parent.
|
| 194 |
|
|
The second argument is the name of this object, which will be used
|
| 195 |
|
|
to name surfaces it contains, and as a modifier for any child objects
|
| 196 |
|
|
that reference it.
|
| 197 |
|
|
The third argument is the transformation string or file for this object.
|
| 198 |
|
|
If this argument is enclosed in quotes and begins with a hyphen
|
| 199 |
|
|
('-'), then it will be interpreted as a
|
| 200 |
|
|
static transform specification a la
|
| 201 |
|
|
.I xform(1).
|
| 202 |
|
|
Otherwise, the argument will be taken as the name of a file that contains
|
| 203 |
|
|
one such transform specification per line, corresponding to frames in the
|
| 204 |
|
|
animation.
|
| 205 |
|
|
A period ('.') may be given if no object transformation is desired.
|
| 206 |
|
|
The fourth argument is the name of a
|
| 207 |
|
|
.I RADIANCE
|
| 208 |
|
|
scene file (or files) to be given to
|
| 209 |
|
|
.I xform
|
| 210 |
|
|
for transformation.
|
| 211 |
|
|
If this argument begins with an exclamation point ('!'), then
|
| 212 |
|
|
it will be interpreted as a command rather than a file.
|
| 213 |
|
|
A final word corresponding to the frame number will be
|
| 214 |
|
|
appended to the command, and its output will be passed to
|
| 215 |
|
|
the input of
|
| 216 |
|
|
.I xform
|
| 217 |
|
|
for each frame.
|
| 218 |
|
|
An optinal fifth argument
|
| 219 |
|
|
specifies the rendering priority for this object.
|
| 220 |
|
|
Values greater than 1 will result in preferential rendering of
|
| 221 |
|
|
this object over other portions of the image when it appears in a frame.
|
| 222 |
|
|
Values less than 1 will cause the rendering to neglect this object in
|
| 223 |
|
|
favor of other parts of the image.
|
| 224 |
|
|
A value of 3.0 can be interpreted as saying the viewer is three times more
|
| 225 |
|
|
likely to look at this object than the background.
|
| 226 |
|
|
A file may be given rather than a floating point value, and this file must
|
| 227 |
|
|
contain one floating point number per line, corresponding to frames in the
|
| 228 |
|
|
animation.
|
| 229 |
|
|
.TP
|
| 230 |
|
|
.BR VIEWFILE
|
| 231 |
|
|
This variable names a file from which
|
| 232 |
|
|
.I ranimove
|
| 233 |
|
|
may extract the view for each frame in the animation.
|
| 234 |
|
|
This file should contain one valid view per frame, starting with
|
| 235 |
|
|
frame 1 on line 1.
|
| 236 |
|
|
An exception is made for a view file with only a single view, which
|
| 237 |
|
|
is used for every frame of the animation.
|
| 238 |
|
|
In this case, the
|
| 239 |
|
|
.I END
|
| 240 |
|
|
variable must also be specified.
|
| 241 |
|
|
This variable is required, and there is no default value.
|
| 242 |
|
|
.TP
|
| 243 |
|
|
.BR END
|
| 244 |
|
|
The final frame number in the animation.
|
| 245 |
|
|
The default value is computed from the number of views in the given
|
| 246 |
|
|
.I VIEWFILE.
|
| 247 |
|
|
Normally, this variable will only be given if the view is static.
|
| 248 |
|
|
.TP
|
| 249 |
|
|
.BR EXPOSURE
|
| 250 |
|
|
This variable tells
|
| 251 |
|
|
.I ranimate
|
| 252 |
|
|
how to adjust the exposure for each frame.
|
| 253 |
|
|
As in
|
| 254 |
|
|
.I pfilt,
|
| 255 |
|
|
the exposure setting may be given either as a multiplier or as a
|
| 256 |
|
|
number of f-stop adjustments (eg. +2 or -1.5).
|
| 257 |
|
|
Alternatively, a file name may be given, which
|
| 258 |
|
|
.I ranimate
|
| 259 |
|
|
will interpret as having one exposure value per line per frame,
|
| 260 |
|
|
beginning with frame 1 at line 1.
|
| 261 |
|
|
(See also the
|
| 262 |
|
|
.I VIEWFILE
|
| 263 |
|
|
variable, above.)\0
|
| 264 |
|
|
There is no default value for this variable.
|
| 265 |
|
|
If it is not given, no exposure adjustments will be made.
|
| 266 |
|
|
.TP
|
| 267 |
|
|
.BR BASENAME
|
| 268 |
|
|
The base output file name for the final frames.
|
| 269 |
|
|
This string should contain a
|
| 270 |
|
|
.I printf(3)
|
| 271 |
|
|
style integer field to distinguish one frame number from another.
|
| 272 |
|
|
The final frames will use this name with a ".pic" suffix.
|
| 273 |
|
|
The default value is "frame%03d".
|
| 274 |
|
|
.TP
|
| 275 |
|
|
.BR MBLUR
|
| 276 |
|
|
This variable specifies the fraction of a frame time that the shutter
|
| 277 |
|
|
is simulated as being open for motion blur.
|
| 278 |
|
|
Motion blur is computed by
|
| 279 |
|
|
.I ranimove
|
| 280 |
|
|
using image-based rendering methods, and will not be exact.
|
| 281 |
|
|
The default value is 0, meaning no motion blurring.
|
| 282 |
|
|
.TP
|
| 283 |
|
|
.BR RATE
|
| 284 |
|
|
This variable specifies the animation frame rate, in frames per second.
|
| 285 |
|
|
This is needed to compute the animation error visibility.
|
| 286 |
|
|
The default value is 8.
|
| 287 |
|
|
.TP
|
| 288 |
|
|
.BR RESOLUTION
|
| 289 |
|
|
This variable specifies the desired final picture resolution.
|
| 290 |
|
|
If only a single number is given, this value will be used for both
|
| 291 |
|
|
the horizontal and vertical picture dimensions.
|
| 292 |
|
|
If two numbers are given, the first is the horizontal resolution and
|
| 293 |
|
|
the second is the vertical resolution.
|
| 294 |
|
|
If three numbers are given, the third is taken as the pixel aspect
|
| 295 |
|
|
ratio for the final picture (a real value).
|
| 296 |
|
|
If the pixel aspect ratio is zero, the exact dimensions given will
|
| 297 |
|
|
be those produced.
|
| 298 |
|
|
Otherwise, they will be used as a frame in which the final image
|
| 299 |
|
|
must fit.
|
| 300 |
|
|
The default value for this variable is 640.
|
| 301 |
|
|
.TP
|
| 302 |
|
|
.BR lowq
|
| 303 |
|
|
This variable may be used to specify rendering options
|
| 304 |
|
|
for the initial, low-quality ray samples.
|
| 305 |
|
|
It may be given either as a list of rendering parameter settings,
|
| 306 |
|
|
or as variable settings for the
|
| 307 |
|
|
.I rad
|
| 308 |
|
|
command, in which case the
|
| 309 |
|
|
.I RIF
|
| 310 |
|
|
variable must also be specified.
|
| 311 |
|
|
.TP
|
| 312 |
|
|
.BR highq
|
| 313 |
|
|
This variable may be used to specify rendering options
|
| 314 |
|
|
for the final, high-quality ray samples.
|
| 315 |
|
|
It may be given either as a list of rendering parameter settings,
|
| 316 |
|
|
or as variable settings for the
|
| 317 |
|
|
.I rad
|
| 318 |
|
|
command, in which case the
|
| 319 |
|
|
.I RIF
|
| 320 |
|
|
variable must also be specified.
|
| 321 |
|
|
.TP
|
| 322 |
|
|
.BR oconv
|
| 323 |
|
|
This variable may be used to specify special options for
|
| 324 |
|
|
.I oconv.
|
| 325 |
|
|
See the
|
| 326 |
|
|
.I oconv(1)
|
| 327 |
|
|
manual page for a list of valid options.
|
| 328 |
|
|
(The
|
| 329 |
|
|
.I \-f
|
| 330 |
|
|
option is specified by default.)\0
|
| 331 |
|
|
.SH EXAMPLES
|
| 332 |
|
|
A minimal input file for
|
| 333 |
|
|
.I ranimove
|
| 334 |
|
|
might look like this:
|
| 335 |
|
|
.IP "" .3i
|
| 336 |
|
|
.nf
|
| 337 |
|
|
::::::::::
|
| 338 |
|
|
sample.rnm
|
| 339 |
|
|
::::::::::
|
| 340 |
|
|
# The rad input file for our static scene:
|
| 341 |
|
|
RIF= tutor.rif
|
| 342 |
|
|
# The view file containing one view per frame:
|
| 343 |
|
|
VIEWFILE= anim1.vf
|
| 344 |
|
|
# Our central character and its motion:
|
| 345 |
|
|
move= void myguy myguy.xf myguy.rad 2.0
|
| 346 |
|
|
.fi
|
| 347 |
|
|
.PP
|
| 348 |
|
|
Note that most of the variables are not set in this file.
|
| 349 |
|
|
If we only want to see what default values
|
| 350 |
|
|
.I ranimove
|
| 351 |
|
|
would use without actually executing anything, we can invoke it
|
| 352 |
|
|
thus:
|
| 353 |
|
|
.IP "" .2i
|
| 354 |
|
|
ranimove -n 0 -e sample.rnm
|
| 355 |
|
|
.PP
|
| 356 |
|
|
This will print the variables we have given as well as default
|
| 357 |
|
|
values
|
| 358 |
|
|
.I ranimove
|
| 359 |
|
|
has assigned for us.
|
| 360 |
|
|
.PP
|
| 361 |
|
|
Usually, we execute
|
| 362 |
|
|
.I ranimove
|
| 363 |
|
|
in the background, redirecting the standard output and standard
|
| 364 |
|
|
error to a file:
|
| 365 |
|
|
.IP "" .2i
|
| 366 |
|
|
ranimove sample.rnm >& sample.err &
|
| 367 |
|
|
.PP
|
| 368 |
|
|
If we decide that the default values
|
| 369 |
|
|
.I ranimove
|
| 370 |
|
|
has chosen for our variables are not all appropriate, we can add
|
| 371 |
|
|
some more assignments to the file:
|
| 372 |
|
|
.IP "" .3i
|
| 373 |
|
|
.nf
|
| 374 |
|
|
RES= 1024 # shoot for 1024x resolution
|
| 375 |
|
|
MBLUR= .25 # apply camera motion blur
|
| 376 |
|
|
RATE= 15 # 15 frames/second
|
| 377 |
|
|
EXP= anim1.exp # adjust exposure according to file
|
| 378 |
|
|
lowq= QUAL=Low # low quality ray sampling
|
| 379 |
|
|
highq= QUAL=Med # high quality ray sampling
|
| 380 |
|
|
.fi
|
| 381 |
|
|
.PP
|
| 382 |
|
|
Note the use of abbreviation for variable names.
|
| 383 |
|
|
.SH AUTHOR
|
| 384 |
|
|
Greg Ward
|
| 385 |
|
|
.SH "SEE ALSO"
|
| 386 |
|
|
oconv(1), pfilt(1), pinterp(1), rad(1), ranimate(1), rpict(1), xform(1)
|