| 1 | greg | 1.8 | .\" RCSid "$Id: pinterp.1,v 1.7 2009/02/21 00:06:05 greg Exp $" | 
| 2 | greg | 1.1 | .TH PINTERP 1 1/24/96 RADIANCE | 
| 3 |  |  | .SH NAME | 
| 4 |  |  | pinterp - interpolate/extrapolate view from pictures | 
| 5 |  |  | .SH SYNOPSIS | 
| 6 |  |  | .B pinterp | 
| 7 |  |  | [ | 
| 8 |  |  | view options | 
| 9 |  |  | ][ | 
| 10 |  |  | .B "\-t threshold" | 
| 11 |  |  | ][ | 
| 12 |  |  | .B "\-z zout" | 
| 13 |  |  | ][ | 
| 14 |  |  | .B \-f | 
| 15 |  |  | .I type | 
| 16 |  |  | ][ | 
| 17 |  |  | .B \-B | 
| 18 |  |  | ][ | 
| 19 |  |  | .B \-a|q | 
| 20 |  |  | ][ | 
| 21 |  |  | .B "\-e exposure" | 
| 22 |  |  | ][ | 
| 23 |  |  | .B \-n | 
| 24 |  |  | ] | 
| 25 |  |  | .B "pictfile zspec .." | 
| 26 |  |  | .SH DESCRIPTION | 
| 27 |  |  | .I Pinterp | 
| 28 |  |  | interpolates or extrapolates a new view from | 
| 29 |  |  | one or more RADIANCE pictures and | 
| 30 |  |  | sends the result to the standard output. | 
| 31 |  |  | The input picture files must contain correct view specifications, as | 
| 32 |  |  | maintained by | 
| 33 |  |  | .I rpict(1), | 
| 34 | greg | 1.3 | .I rvu(1), | 
| 35 | greg | 1.1 | .I pfilt(1) | 
| 36 |  |  | and | 
| 37 |  |  | .I pinterp. | 
| 38 |  |  | Specifically, | 
| 39 |  |  | .I pinterp | 
| 40 |  |  | will not work on pictures processed by | 
| 41 |  |  | .I pcompos(1) | 
| 42 |  |  | or | 
| 43 |  |  | .I pcomb(1). | 
| 44 |  |  | Each input file must be accompanied by a z specification, which | 
| 45 |  |  | gives the distance to each pixel in the image. | 
| 46 |  |  | If | 
| 47 |  |  | .I zspec | 
| 48 |  |  | is an existing file, it is assumed to contain a short floating point | 
| 49 |  |  | number for each pixel, written in scanline order. | 
| 50 |  |  | This file is usually generated by the | 
| 51 |  |  | .I \-z | 
| 52 |  |  | option of | 
| 53 |  |  | .I rpict(1). | 
| 54 | greg | 1.8 | .I Pinterp | 
| 55 |  |  | also accepts an encoded depth buffer, as produced by | 
| 56 |  |  | .I rtpict(1) | 
| 57 |  |  | or | 
| 58 |  |  | .I rcode_depth(1). | 
| 59 | greg | 1.1 | If | 
| 60 |  |  | .I zspec | 
| 61 |  |  | is a positive number rather than a file, it will be used as a | 
| 62 |  |  | constant value for the corresponding image. | 
| 63 |  |  | This may be useful for certain transformations on "flat" images or | 
| 64 |  |  | when the viewpoint remains constant. | 
| 65 |  |  | .PP | 
| 66 |  |  | The | 
| 67 |  |  | .I \-n | 
| 68 |  |  | option specifies that input and output | 
| 69 |  |  | z distances are along the view direction, | 
| 70 |  |  | rather than absolute distances to intersection points. | 
| 71 |  |  | This option is usually appropriate with a constant z | 
| 72 |  |  | specification, and should not be used with | 
| 73 |  |  | .I rpict(1) | 
| 74 |  |  | z files. | 
| 75 |  |  | .PP | 
| 76 |  |  | The | 
| 77 |  |  | .I \-z | 
| 78 |  |  | option writes out interpolated z values to the specified file. | 
| 79 |  |  | Normally, this information is thrown away. | 
| 80 |  |  | .PP | 
| 81 |  |  | .I Pinterp | 
| 82 |  |  | rearranges the pixels from the input pictures to produce a | 
| 83 |  |  | reasonable estimate of the desired view. | 
| 84 |  |  | Pixels that map within the | 
| 85 |  |  | .I \-t | 
| 86 |  |  | threshold of each other (.02 times the z distance | 
| 87 |  |  | by default) are considered coincident. | 
| 88 |  |  | With the | 
| 89 |  |  | .I \-a | 
| 90 |  |  | option, image points that coincide will be averaged together, giving | 
| 91 |  |  | a smooth result. | 
| 92 |  |  | The | 
| 93 |  |  | .I \-q | 
| 94 |  |  | option turns averaging off, which means that the first mapped pixel | 
| 95 |  |  | for a given point will be used. | 
| 96 |  |  | This makes the program run faster and | 
| 97 |  |  | take less memory, but at the expense of image quality. | 
| 98 |  |  | By default, two or more pictures are averaged together, and a single | 
| 99 |  |  | picture is treated with the faster algorithm. | 
| 100 |  |  | This may be undesirable when a quick result is desired from multiple | 
| 101 |  |  | input pictures in the first case, or a single picture is being | 
| 102 |  |  | reduced in size (anti-aliased) in the second case. | 
| 103 |  |  | .PP | 
| 104 |  |  | Portions which were hidden or missing in the input pictures must be | 
| 105 |  |  | "filled in" somehow, and a number of methods are provided by the | 
| 106 |  |  | .I \-f | 
| 107 |  |  | option. | 
| 108 |  |  | The default value for this option is | 
| 109 |  |  | .I \-fa, | 
| 110 |  |  | which results in both foreground and background filling. | 
| 111 |  |  | The foreground fill algorithm spreads each input pixel to cover all | 
| 112 |  |  | output pixels within a parallelogram corresponding to that pixel's | 
| 113 |  |  | projection in the new view. | 
| 114 |  |  | Without it, each input pixel contributes to at most one output | 
| 115 |  |  | pixel. | 
| 116 |  |  | The background algorithm fills in those areas in the final picture | 
| 117 |  |  | that have not been filled with foreground pixels. | 
| 118 |  |  | It does this by looking at the boundary surrounding each blank area | 
| 119 |  |  | and picking the | 
| 120 |  |  | farthest pixels to each side, assuming that this will make a suitable | 
| 121 |  |  | background. | 
| 122 |  |  | The | 
| 123 |  |  | .I \-ff | 
| 124 |  |  | option tells the program to use only the foreground fill, the | 
| 125 |  |  | .I \-fb | 
| 126 |  |  | option says use only background fill, and the | 
| 127 |  |  | .I \-f0 | 
| 128 |  |  | option says not to use either fill algorithm. | 
| 129 |  |  | .PP | 
| 130 |  |  | Even when both fill algorithms are used, there may still be some unfilled | 
| 131 |  |  | pixels. | 
| 132 |  |  | By default, these pixels are painted black and assigned a z distance | 
| 133 |  |  | of zero. | 
| 134 |  |  | The | 
| 135 |  |  | .I \-fc | 
| 136 |  |  | option can be used to change the color used for unfilled pixels, and | 
| 137 |  |  | the | 
| 138 |  |  | .I \-fz | 
| 139 |  |  | option can be used to set the z distance (always along the view direction). | 
| 140 |  |  | Alternatively, the | 
| 141 |  |  | .I \-fr | 
| 142 |  |  | option can be used to compute these pixels using | 
| 143 |  |  | .I rtrace(1). | 
| 144 |  |  | The argument to this option is a quoted string containing arguments | 
| 145 |  |  | for | 
| 146 |  |  | .I rtrace. | 
| 147 |  |  | It must contain the octree used to generate the input | 
| 148 |  |  | pictures, along with any other options necessary to match the | 
| 149 |  |  | calculation used for the input pictures. | 
| 150 |  |  | The | 
| 151 |  |  | .I \-fs | 
| 152 |  |  | option can be used to place a limit on the distance (in pixels) over which | 
| 153 |  |  | the background fill algorithm is used. | 
| 154 |  |  | The default value for this option is 0, which is interpreted as no limit. | 
| 155 |  |  | A value of 1 is equivalent to turning background fill off. | 
| 156 |  |  | When combined with the | 
| 157 |  |  | .I \-fr | 
| 158 |  |  | option, this is roughly equivalent to the | 
| 159 |  |  | .I \-ps | 
| 160 |  |  | option of | 
| 161 |  |  | .I rpict(1). | 
| 162 |  |  | .PP | 
| 163 |  |  | In order of increasing quality and cost, one can use the | 
| 164 |  |  | .I \-fa | 
| 165 |  |  | option alone, or the | 
| 166 |  |  | .I \-fr | 
| 167 |  |  | option paired with | 
| 168 |  |  | .I \-fs | 
| 169 |  |  | or | 
| 170 |  |  | .I \-ff | 
| 171 |  |  | or | 
| 172 |  |  | .I \-f0. | 
| 173 |  |  | The last combination will result in the recalculation of all pixels | 
| 174 |  |  | not adequately accounted for in the input pictures, with an | 
| 175 |  |  | associated computational expense. | 
| 176 |  |  | It is rare that the | 
| 177 |  |  | .I \-fs | 
| 178 |  |  | option results in appreciable image degradation, so it is usually | 
| 179 |  |  | the second combination that is used when the background fill | 
| 180 |  |  | algorithm results in objectionable artifacts. | 
| 181 |  |  | .PP | 
| 182 |  |  | The | 
| 183 |  |  | .I \-B | 
| 184 |  |  | option may be used to average multiple views read from the standard | 
| 185 |  |  | input into a single, blurred output picture. | 
| 186 |  |  | This is similar to running | 
| 187 |  |  | .I pinterp | 
| 188 |  |  | multiple times and averaging the output together with a program like | 
| 189 |  |  | .I pcomb(1). | 
| 190 |  |  | This option is useful for simulating motion blur and depth of field. | 
| 191 | greg | 1.4 | (See | 
| 192 |  |  | .I pmdblur(1).)\0 | 
| 193 | greg | 1.1 | The input views are reported in the information header of the output | 
| 194 |  |  | file, along with the averaged view. | 
| 195 |  |  | The picture dimensions computed from the first view will be the | 
| 196 |  |  | ones used, regardless whether or not the subsequent views agree. | 
| 197 |  |  | (The reported pixel aspect ratio in the output is determined from | 
| 198 |  |  | these original dimensions and the averaged view.)\0 | 
| 199 |  |  | Note that the expense of the | 
| 200 |  |  | .I \-fr | 
| 201 |  |  | option is proportional to the number of views computed, and the | 
| 202 |  |  | .I \-z | 
| 203 |  |  | output file will be the z-buffer of the last view interpolated | 
| 204 |  |  | rather than an averaged distance map. | 
| 205 |  |  | .PP | 
| 206 |  |  | In general, | 
| 207 |  |  | .I pinterp | 
| 208 |  |  | performs well when the output view is flanked by two nearby input | 
| 209 |  |  | views, such as might occur in a walk-through animation sequence. | 
| 210 |  |  | The algorithms start to break down when there is a large difference | 
| 211 |  |  | between the view desired and the view(s) provided. | 
| 212 |  |  | Specifically, obscured objects may appear to have holes in them and | 
| 213 |  |  | large areas at the image borders may not be filled by the | 
| 214 |  |  | foreground or background algorithms. | 
| 215 |  |  | Also, specular reflections and highlights will not be interpolated | 
| 216 |  |  | very well, since their view-dependent appearance will be | 
| 217 |  |  | incompletely compensated for by the program. | 
| 218 |  |  | (The | 
| 219 |  |  | .I \-a | 
| 220 |  |  | option offers some benefit in this area.)\0 | 
| 221 |  |  | .PP | 
| 222 |  |  | The | 
| 223 |  |  | .I \-e | 
| 224 |  |  | option may be used to adjust the output image exposure, with the | 
| 225 |  |  | same specification given as for | 
| 226 |  |  | .I pfilt. | 
| 227 |  |  | The actual adjustment will be rounded to the nearest integer f-stop | 
| 228 |  |  | if the | 
| 229 |  |  | .I \-q | 
| 230 |  |  | option is in effect (or there is only a single input picture). | 
| 231 |  |  | .SH EXAMPLE | 
| 232 |  |  | To interpolate two frames of a walk-through animation, anti-alias to | 
| 233 |  |  | 512x400 and increase the exposure by 2.5 f-stops: | 
| 234 |  |  | .IP "" .2i | 
| 235 | greg | 1.6 | pinterp \-vf 27.vf \-a \-x 512 \-y 400 \-e +2.5 30.hdr 30.z 20.hdr 20.z > 27.hdr | 
| 236 | greg | 1.1 | .PP | 
| 237 |  |  | To extrapolate a second eyepoint for a stereo pair and recalculate | 
| 238 |  |  | background regions: | 
| 239 |  |  | .IP "" .2i | 
| 240 | greg | 1.6 | pinterp \-vf right.vf \-ff \-fr "\-av .1 .1 .1 scene.oct" left.hdr left.z > right.hdr | 
| 241 | greg | 1.7 | .PP | 
| 242 |  |  | To convert an angular fisheye to a hemispherical fisheye: | 
| 243 |  |  | .IP "" .2i | 
| 244 |  |  | pinterp \-vf fish.hdr \-vth -ff fish.hdr 1 > hemi.hdr | 
| 245 | greg | 1.1 | .SH AUTHOR | 
| 246 |  |  | Greg Ward | 
| 247 |  |  | .SH "SEE ALSO" | 
| 248 | greg | 1.4 | getinfo(1), pdfblur(1), pfilt(1), pmblur(1), pmdblur(1), rpict(1), | 
| 249 | greg | 1.8 | ranimate(1), rcode_depth(1), rtpict(1), rtrace(1), rvu(1) |