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greg |
1.7 |
.\" RCSid "$Id: pinterp.1,v 1.6 2008/11/10 19:08:17 greg Exp $" |
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greg |
1.1 |
.TH PINTERP 1 1/24/96 RADIANCE |
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.SH NAME |
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pinterp - interpolate/extrapolate view from pictures |
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.SH SYNOPSIS |
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.B pinterp |
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[ |
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view options |
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][ |
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.B "\-t threshold" |
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][ |
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.B "\-z zout" |
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][ |
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.B \-f |
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.I type |
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][ |
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.B \-B |
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][ |
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.B \-a|q |
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][ |
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.B "\-e exposure" |
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][ |
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.B \-n |
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] |
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.B "pictfile zspec .." |
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.SH DESCRIPTION |
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.I Pinterp |
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interpolates or extrapolates a new view from |
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one or more RADIANCE pictures and |
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sends the result to the standard output. |
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The input picture files must contain correct view specifications, as |
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maintained by |
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.I rpict(1), |
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greg |
1.3 |
.I rvu(1), |
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greg |
1.1 |
.I pfilt(1) |
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and |
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.I pinterp. |
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Specifically, |
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.I pinterp |
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will not work on pictures processed by |
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.I pcompos(1) |
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or |
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.I pcomb(1). |
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Each input file must be accompanied by a z specification, which |
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gives the distance to each pixel in the image. |
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If |
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.I zspec |
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is an existing file, it is assumed to contain a short floating point |
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number for each pixel, written in scanline order. |
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This file is usually generated by the |
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.I \-z |
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option of |
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.I rpict(1). |
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If |
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.I zspec |
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is a positive number rather than a file, it will be used as a |
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constant value for the corresponding image. |
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This may be useful for certain transformations on "flat" images or |
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when the viewpoint remains constant. |
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.PP |
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The |
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.I \-n |
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option specifies that input and output |
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z distances are along the view direction, |
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rather than absolute distances to intersection points. |
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This option is usually appropriate with a constant z |
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specification, and should not be used with |
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.I rpict(1) |
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z files. |
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.PP |
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The |
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.I \-z |
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option writes out interpolated z values to the specified file. |
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Normally, this information is thrown away. |
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.PP |
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.I Pinterp |
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rearranges the pixels from the input pictures to produce a |
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reasonable estimate of the desired view. |
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Pixels that map within the |
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.I \-t |
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threshold of each other (.02 times the z distance |
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by default) are considered coincident. |
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With the |
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.I \-a |
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option, image points that coincide will be averaged together, giving |
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a smooth result. |
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The |
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.I \-q |
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option turns averaging off, which means that the first mapped pixel |
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for a given point will be used. |
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This makes the program run faster and |
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take less memory, but at the expense of image quality. |
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By default, two or more pictures are averaged together, and a single |
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picture is treated with the faster algorithm. |
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This may be undesirable when a quick result is desired from multiple |
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input pictures in the first case, or a single picture is being |
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reduced in size (anti-aliased) in the second case. |
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.PP |
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Portions which were hidden or missing in the input pictures must be |
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"filled in" somehow, and a number of methods are provided by the |
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.I \-f |
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option. |
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The default value for this option is |
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.I \-fa, |
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which results in both foreground and background filling. |
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The foreground fill algorithm spreads each input pixel to cover all |
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output pixels within a parallelogram corresponding to that pixel's |
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projection in the new view. |
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Without it, each input pixel contributes to at most one output |
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pixel. |
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The background algorithm fills in those areas in the final picture |
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that have not been filled with foreground pixels. |
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It does this by looking at the boundary surrounding each blank area |
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and picking the |
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farthest pixels to each side, assuming that this will make a suitable |
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background. |
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The |
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.I \-ff |
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option tells the program to use only the foreground fill, the |
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.I \-fb |
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option says use only background fill, and the |
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.I \-f0 |
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option says not to use either fill algorithm. |
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.PP |
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Even when both fill algorithms are used, there may still be some unfilled |
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pixels. |
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By default, these pixels are painted black and assigned a z distance |
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of zero. |
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The |
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.I \-fc |
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option can be used to change the color used for unfilled pixels, and |
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the |
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.I \-fz |
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option can be used to set the z distance (always along the view direction). |
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Alternatively, the |
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.I \-fr |
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option can be used to compute these pixels using |
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.I rtrace(1). |
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The argument to this option is a quoted string containing arguments |
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for |
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.I rtrace. |
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It must contain the octree used to generate the input |
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pictures, along with any other options necessary to match the |
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calculation used for the input pictures. |
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The |
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.I \-fs |
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option can be used to place a limit on the distance (in pixels) over which |
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the background fill algorithm is used. |
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The default value for this option is 0, which is interpreted as no limit. |
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A value of 1 is equivalent to turning background fill off. |
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When combined with the |
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.I \-fr |
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option, this is roughly equivalent to the |
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.I \-ps |
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option of |
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.I rpict(1). |
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.PP |
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In order of increasing quality and cost, one can use the |
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.I \-fa |
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option alone, or the |
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.I \-fr |
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option paired with |
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.I \-fs |
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or |
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.I \-ff |
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or |
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.I \-f0. |
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The last combination will result in the recalculation of all pixels |
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not adequately accounted for in the input pictures, with an |
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associated computational expense. |
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It is rare that the |
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.I \-fs |
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option results in appreciable image degradation, so it is usually |
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the second combination that is used when the background fill |
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algorithm results in objectionable artifacts. |
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.PP |
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The |
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.I \-B |
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option may be used to average multiple views read from the standard |
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input into a single, blurred output picture. |
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This is similar to running |
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.I pinterp |
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multiple times and averaging the output together with a program like |
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.I pcomb(1). |
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This option is useful for simulating motion blur and depth of field. |
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greg |
1.4 |
(See |
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.I pmdblur(1).)\0 |
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greg |
1.1 |
The input views are reported in the information header of the output |
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file, along with the averaged view. |
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The picture dimensions computed from the first view will be the |
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ones used, regardless whether or not the subsequent views agree. |
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(The reported pixel aspect ratio in the output is determined from |
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these original dimensions and the averaged view.)\0 |
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Note that the expense of the |
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.I \-fr |
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option is proportional to the number of views computed, and the |
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.I \-z |
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output file will be the z-buffer of the last view interpolated |
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rather than an averaged distance map. |
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.PP |
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In general, |
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.I pinterp |
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performs well when the output view is flanked by two nearby input |
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views, such as might occur in a walk-through animation sequence. |
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The algorithms start to break down when there is a large difference |
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between the view desired and the view(s) provided. |
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Specifically, obscured objects may appear to have holes in them and |
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large areas at the image borders may not be filled by the |
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foreground or background algorithms. |
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Also, specular reflections and highlights will not be interpolated |
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very well, since their view-dependent appearance will be |
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incompletely compensated for by the program. |
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(The |
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.I \-a |
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option offers some benefit in this area.)\0 |
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.PP |
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The |
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.I \-e |
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option may be used to adjust the output image exposure, with the |
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same specification given as for |
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.I pfilt. |
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The actual adjustment will be rounded to the nearest integer f-stop |
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if the |
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.I \-q |
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option is in effect (or there is only a single input picture). |
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.SH EXAMPLE |
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To interpolate two frames of a walk-through animation, anti-alias to |
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512x400 and increase the exposure by 2.5 f-stops: |
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.IP "" .2i |
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greg |
1.6 |
pinterp \-vf 27.vf \-a \-x 512 \-y 400 \-e +2.5 30.hdr 30.z 20.hdr 20.z > 27.hdr |
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greg |
1.1 |
.PP |
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To extrapolate a second eyepoint for a stereo pair and recalculate |
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background regions: |
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.IP "" .2i |
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greg |
1.6 |
pinterp \-vf right.vf \-ff \-fr "\-av .1 .1 .1 scene.oct" left.hdr left.z > right.hdr |
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greg |
1.7 |
.PP |
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To convert an angular fisheye to a hemispherical fisheye: |
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.IP "" .2i |
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pinterp \-vf fish.hdr \-vth -ff fish.hdr 1 > hemi.hdr |
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greg |
1.1 |
.SH AUTHOR |
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Greg Ward |
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.SH "SEE ALSO" |
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greg |
1.4 |
getinfo(1), pdfblur(1), pfilt(1), pmblur(1), pmdblur(1), rpict(1), |
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ranimate(1), rtrace(1), rvu(1) |