| # | Line 20 | Line 20 | input .. | |
|---|---|---|
| 20 | glrad options | |
| 21 | ] | |
| 22 | input .. | |
| 23 | + | .br |
| 24 | + | [ |
| 25 | + | .B "\-n nprocs" |
| 26 | + | ] |
| 27 | + | input .. |
| 28 | + | .br |
| 29 | .SH DESCRIPTION | |
| 30 | .I Objview | |
| 31 | renders a RADIANCE object interactively using | |
| # | Line 41 | Line 47 | option to | |
| 47 | .PP | |
| 48 | Any number of material and scene files may be given, | |
| 49 | but no in-line commands or standard input. | |
| 50 | < | .SH AUTHOR |
| 50 | > | .PP |
| 51 | > | The number of processors to use may be specified with the |
| 52 | > | -n option. |
| 53 | > | .SH AUTHOR(s) |
| 54 | Greg Ward Larson | |
| 55 | .SH "SEE ALSO" | |
| 56 | glrad(1), oconv(1), rad(1), rvu(1) | |
| – | Removed lines |
| + | Added lines |
| < | Changed lines (old) |
| > | Changed lines (new) |