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.\" RCSid "$Id: mkpmap.1,v 1.16 2015/01/13 15:21:23 taschreg Exp taschreg $"
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.TH MKPMAP 1 "$Date: 2015/01/13 15:21:23 $ $Revision: 1.16 $" RADIANCE
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.SH NAME
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mkpmap - generate RADIANCE photon map
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.SH SYNOPSIS
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mkpmap \fB\-apg\fR|\fB\-apc\fR|\fB\-apv\fR|\fB\-apd\fR|\fB\-app\fR|\fB\-apC\fR
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\fIfile nphotons\fR [\fIbwidth\fR] ...
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[options] \fIoctree\fR
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.SH DESCRIPTION
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\fIMkpmap\fR takes a RADIANCE scene description as an octree and
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performs Monte Carlo forward path tracing from the light sources,
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depositing indirect ray hitpoints along with their energy (flux) as
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"photons". The resulting localised energy distribution represents a
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global illumination solution which is written to a file for subsequent
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evaluation by \fIrpict(1), rtrace(1)\fR and \fIrvu(1)\fR in a backward
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raytracing pass. The photon map(s) can be reused for multiple viewpoints
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and sensor locations as long as the geometry remains unchanged.
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.SH OPTIONS
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\fIMkpmap\fR can generate different types of photon maps depending on
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the materials present in the scene. In most cases, these can be
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specified independently or in combination on the command line. If
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multiple photon maps of the same type are specified, the last instance
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takes precedence.
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.IP "\fB\-apg \fIfile nphotons\fR"
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Generate a global photon map containing approximately \fInphotons\fR
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photons, and output to \fIfile\fR. This accounts for all
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indirect illumination, from both specular and diffuse scattering, on
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surfaces with a diffuse component. This is the most general type of
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photon map and replaces the ambient calculation in \fIrpict(1),
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rtrace(1)\fR and \fIrvu(1)\fR.
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.IP "\fB\-apc \fIfile nphotons\fR"
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Generate a separate caustic photon map containing approximately
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\fInphotons\fR photons, and output to file \fIfile\fR. This is a
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subset of the global photon map intended for direct visualisation at
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primary rays, This accounts for all indirect illumination on diffuse
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surfaces from specular scattering, which usually exhibits a large
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gradient and requires a higher resolution than the global photon map,
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typically containing the tenfold number of photons.
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.IP "\fB\-apv \fIfile nphotons\fR"
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Generate a volume photon map containing approximately \fInphotons\fR
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photons, and output to file \fIfile\fR. These account for indirect
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inscattering in participating media such as \fBmist\fR and complement
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the direct inscattering computed by \fIrpict(1), rtrace(1)\fR and
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\fIrvu(1)\fR. See also the \fB\-me\fR, \fB\-ma\fR and \fB\-mg\fR options
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below.
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.IP "\fB\-apd \fIfile nphotons\fR"
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Generate a direct photon map containing approximately \fInphotons\fR
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photons, and output to file \fIfile\fR. This only accounts for direct
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illumination and is intended for debugging and validation of photon emission
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from the light sources, as the quality is too low for actual rendering.
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.IP "\fB\-apC \fIfile nphotons \fB(EXPERIMENTAL)\fR"
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Generate a contribution photon map containing approximately
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\fInphotons\fR photons, and output to file \fIfile\fR. This may then be
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used by \fIrcontrib(1)\fR to compute light source contributions.
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.IP
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With this option, \fImkpmap\fR uses a modified photon distribution
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algorithm that ensures all light sources contribute approximately the
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same number of photons. Each photon indexes a primary hitpoint, incident
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direction, and emitting light source which can be used to bin
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contributions per light source and direction.
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.IP
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\fIMkpmap\fR cannot generate a contribution photon map in combination with
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others in a single run, as it uses a different distribution algorithm. Other
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photon maps specified on the command line will be ignored.
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.IP "\fB\-app \fIfile nphotons bwidth\fR"
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Generate a precomputed global photon map containing a fraction of
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\fInphotons\fR photons (specified with the \fB\-apP\fR option, see
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below), and output to file \fIfile\fR. This is a special case of the
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global photon map where the irradiance is evaluated for a fraction of
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the photon positions using \fIbwidth\fR nearest photons, and stored as
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photon flux; the remaining photons are discarded as their contributions
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have been accounted for.
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.IP
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This obviates the explicit irradiance
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evaluation by \fIrpict(1), rtrace(1)\fR and \fIrvu(1)\fR, thus providing
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a speedup at the expense of accuracy. The resulting error is tolerable
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if the indirect illumination has a low gradient, as is usually the case
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with diffuse illumination.
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.IP "\fB\-apD \fIpredistrib\fR"
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Photon predistribution factor; this is the fraction of \fInphotons\fR
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which are emitted in a distribution prepass in order to estimate the
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remaining number of photons to emit in the main pass to approximately
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yield a photon map of size \fInphotons\fR.
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.IP
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Setting this too high may
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yield more than \fInphotons\fR in the initial pass with highly
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reflective geometry. Note that this value may exceed 1, which may be
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useful if the resulting photon map size greatly deviates from
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\fInphotons\fR with a very low average reflectance.
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.IP "\fB\-apP \fIprecomp\fR"
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Fraction of global photons to precompute in the range ]0,1] when using the
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\fB\-app\fR option.
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.IP "\fB\-apm \fImaxbounce\fR"
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Maximum number of bounces (scattering events) along a photon path before
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being considered "runaway" and terminated. Photons paths are normally
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terminated via \fIRussian Roulette\fR, depending on their albedo. With
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unrealistically high albedos, this is not guaranteed, and this options
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imposes a hard limit to avoid an infinite loop.
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.IP "\fB\-apM \fImaxprepass\fR"
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Maximum number of iterations of the distribution prepass before terminating
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if some photon maps are still empty. This option is rarely needed as a
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an aborted prepass indicates an anomaly in the geometry or an
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incompatibility with the specified photon map types (see \fBNOTES\fR below).
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.IP "\fB\-apo \fImod\fR"
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Specifies a modifier \fImod\fR to act as a \fIphoton port\fR. All
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objects using this modifier will emit photons directly in lieu of any
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light sources defined with the \fIsource\fR material. This greatly
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accelerates photon distribution in scenes where photons have to enter a
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space which separates them from the emitting light source via an
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opening, or port.
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.IP
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A typical application is daylight simulation, where a
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fenestration acts as port to admit photons into an interior after
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emission from an external light source. Multiple instances of this
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option may be specified.
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.IP
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Note that port objects must be defined with their surface normals
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pointing \fIinside\fR as per \fImkillum\fR convention.
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.IP "\fB\-apO \fImodfile\fR"
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Read photon port modifiers from the file \fImodfile\fR as a more convenient
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alternative to multiple instances of \fB\-apo\fR.
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.IP "\fB\-apr \fIseed\fR"
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Seed for the random number generator. This is necessary for generating
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different photon distributions for the same octree and photon map size.
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.IP "\fB\-aps \fImod\fR"
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Specifies a modifier \fImod\fR defined as \fIantimatter\fR material to act
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as a dummy (i.e. invisible) sensor surface. Photons will be deposited on
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all surfaces using this modifier, just like regular materials, but will then
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be transferred through the surface without undergoing scattering; the
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surface therefore does not affect the light transport and simply acts as an
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invisible photon receiver. This is useful when photon irradiance is to be
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evaluated at points which do not lie on regular geometry, e.g. at workplane
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height with \firtrace\fR's \fB-I\fR option. Without this workaround,
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photons would be collected from parallel but distant planes, leading to
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underestimation. Note that photons are only deposited when incident from
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the front side of the sensor surface, i.e. when entering the
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\fIantimatter\fR, thus the surface normal is relevant. \fIMkpmap\fR reports
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an error if the specified modifier is not an \fIantimatter\fR material.
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.IP "\fB\-apS \fImodfile\fR"
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Read dummy sensor surface modifiers from the file \fImodfile\fR as a more
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convenient alternative to multiple instances of \fB\-aps\fR.
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.IP "\fB\-bv\fR[\fB+\fR|\fB-\fR]"
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Toggles backface visibility; enabling this causes photons to be stored and
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possibly scattered if they strike the back of a surface, otherwise they
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are unconditionally absorbed and discarded.
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.IP "\fB\-dp \fIsampleres\fR"
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Resolution for sampling the spatial emission distribution of a modified
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light source (e.g. via \fIbrightfunc\fR), in samples per steradian. This
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is required for numerically integrating the flux emitted by the light
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source and for constructing a probability density function for photon
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emission. The accuracy of photon emission from modified sources
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therefore depends on this parameter. This parameter may need increasing
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with complex emission distributions in combination with caustics.
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.IP "\fB\-ds \fIpartsize\fR"
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Light source partition size ratio; a light source object is spatially
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partitioned to distribute the photon emission over its surface. This
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parameter specifies the ratio of the size (per dimension) of each
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partition to the scene cube, and may need increasing for modified light
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sources (e.g. via \fIbrightfunc\fR) with high spatial variation.
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.IP "\fB\-e \fIfile\fR"
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Redirect diagnostics and progress reports to \fIfile\fR instead of the
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console.
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.IP "\fB\-fo\fR[\fB+\fR|\fB-\fR]"
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Toggles overwriting of output files. By default, \fImkpmap\fR will not
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overwrite an already existing photon map file. This is to prevent
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inadvertently destroying the results of potentially lengthy photon
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mapping runs.
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.IP "\fB\-i \fIinc\fR"
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Photon heap size increment; the photon heap is enlarged by this amount
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when storage overflows during photon distribution. No need to fiddle
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with this under ordinary circumstances.
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.IP "\fB\-ma \fIralb galb balb\fR"
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Set the global scattering albedo for participating media in conjunction
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with the \fB\-apv\fR option. See \fIrpict(1)\fR for details.
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.IP "\fB\-me \fIrext gext bext\fR"
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Set the global extinction coefficient for participating media in conjunction
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with the \fB\-apv\fR option. See \fIrpict(1)\fR for details.
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.IP "\fB\-mg \fIgecc\fR"
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Set the global scattering eccentricity for participating media in conjunction
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with the \fB\-apv\fR option. See \fIrpict(1)\fR for details.
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.IP "\fB\-t \fIinterval\fR"
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Output a progress report every \fIinterval\fR seconds. This includes
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statistics about the currently emitting light source (including number of
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partitions), the total number of photons emitted, the number of each type
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stored, the percentage of the completed pass (pre or main), and the elapsed
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time.
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.SH NOTES
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.SS Parametrisation
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\fIMkpmap\fR recognises multiplier suffixes (k = 1000, m = 1000000) to
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facilitate the specification of \fInphotons\fR, both in upper and lower
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case.
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.PP
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.SS Distribution Algorithm
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The photon distribution algorithm estimates the number of required
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photons to emit to arrive at the specified target count \fInphotons\fR
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per photon map using a distribution prepass followed by a main pass.
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As a result, \fImkpmap\fR generates the \fBapproximate\fR number of photons
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specified, which can vary by up to 10% for typical scenes, but can be
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higher for scenes with unusually high or low reflectance. In this case,
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the predistribution factor \fB\-apD\fR should be increased for scenes
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with low reflectance, and reduced for those with high reflectance.
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.PP
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There are situations which may prevent certain (or any)
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photon types from being generated, depending on the light source and material
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configuration. This typically occurs when attempting to generate a caustic
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photon map without specular materials present in the scene, or a volume
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photon map without participating media. Ill-configured light sources may also
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prevent indirect rays from reaching a surface, and thus no photons being
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deposited. In these cases, \fImkpmap\fR will make a number of distribution
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attempts before terminating with an error. This can be adjusted with the
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\fB\-apM\fR option.
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.SS Material Support
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The \fIplasfunc\fR, \fImetfunc\fR, \fItransfunc\fR, \fIbrtdfunc\fR,
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\fIplasdata\fR, \fImetdata\fR and \fItransdata\fR materials are not
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supported by the photon mapping extension. Use the newer \fIbsdf\fR material
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instead.
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.PP
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Virtual light sources (normally enabled with the \fImirror\fR material) are
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disabled with the photon map, as the resulting caustics are already accounted
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for.
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.SS Dummy Sensor Surfaces
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Since photons are surface bound, the density estimate is only asymptotically
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correct when performed at points which lie on the scene geometry. The
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irradiance is underestimated for arbitrarily placed points when photons are
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collected from distant surfaces. \fIMkpmap\fR offers a workaround with a
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dummy sensor surface using the \fIantimatter\fR material; see the \fB-aps\fR
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and \fB-apS\fR options for details.
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.SH EXAMPLES
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The following command generates a global photon map \fIbonzo.gpm\fR and a
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caustic photon map \fIbonzo.cpm\fR containing approximately 10000 and 100000
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photons, respectively, with progress report every 5 seconds:
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.IP
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mkpmap \-apg bonzo.gpm 10k \-apc bonzo.cpm 100k -t 5 bonzo.oct
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.PP
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Generate a global photon map containing 80000 photons, then precompute the
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diffuse irradiance for 1/4 of these with a bandwidth of 40 photons:
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.IP
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mkpmap \-app bonzo-precomp.gpm 80k 40 \-apP 0.25 bonzo.oct
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.PP
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Generate 1 million global photons by emitting them from external light
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sources of type \fIsource\fR into a reference room via a fenestration
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with modifier \fIglazingMat\fR:
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.IP
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mkpmap \-apg refRoom.gpm 1m \-apo glazingMat refRoom.oct
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.PP
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Generate a contribution photon map containing 200000 photons suitable for
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obtaining light source contributions with \fIrcontrib(1)\fR:
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.IP
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mkpmap \-apl bonzo-contrib.gpm 200k bonzo.oct
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.SH BUGS
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The focus of a spotlight source, as defined by the length of its direction
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vector, is ignored by the photon map; photons are unconditionally emitted
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from the light source surface, which can lead to deviations from standard
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RADIANCE.
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.PP
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Light sources simply absorb incoming photons.
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.SH AUTHOR
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Roland Schregle (roland.schregle@{hslu.ch,gmail.com})
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.SH COPYRIGHT
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(c) Fraunhofer Institute for Solar Energy Systems, Lucerne University of
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Applied Sciences and Arts.
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.SH ACKNOWLEDGEMENT
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Development of the RADIANCE photon mapping extension was sponsored by the
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German Research Foundation (DFG) and the Swiss National Science Foundation
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(SNF).
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.SH "SEE ALSO"
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rpict(1), rtrace(1), rvu(1), rcontrib(1),
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\fIThe RADIANCE Photon Map Manual\fR
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