[Radiance-dev] Re: behavior of 3ds2mgf
Gregory J. Ward
gregoryjward at gmail.com
Tue Oct 7 23:01:42 PDT 2008
Sorry, Erwin. I tried. It isn't easy for me to debug something
using a compiler I don't have on a machine I don't have.
-Greg
> From: "Erwin Zierler" <radiance at rendigo.com>
> Date: October 7, 2008 9:56:34 PM PDT
>
> I have tried your patch but it didn't change things really. Out of
> curiosity I compiled the current head on a 32bit machine (also
> under Linux) and I get the exact same behavior (using the original
> 3ds2mgf.c).
> So I finally tried an older binary of 3ds2mgf (Radiance 3.6a) on
> the same system and this one works just fine. Unfortunatly I dont
> have the sources anymore to see what happens if I compile them
> Somehow I get a feeling it might have to do with the gcc version I
> am using on all these systems nowadays:
>
> # gcc --version
> gcc (GCC) 4.1.2 (Gentoo 4.1.2 p1.1)
>
> For all older compilations I am pretty sure I was still using gcc 3.*.
> Just in case that helps.
> Erwin
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