[Radiance-dev] Radiance cross-platform issues & GUIs, oh my!
Bernd Zeimetz
bernd at bzed.de
Tue Jul 8 13:22:36 PDT 2008
Hi,
> Perhaps I can embed most of the the existing commands in C++ classes.
Not sure if that's the best way to go, although I didn't look deep into
the code yet, I could imagine that it would make sense to create one (or
probaly several) shared libraries, which could be used instead of
embedding commands.
> Ideally, all the current code would be left unchanged; this would also
> be "in addition to," rather than "instead of". The classes could then be
> invoked from conventional cross-platform GUI code. I am looking at
> WxWidgets for the GUI, but in principle any GUI classes or functions
> could be used--even native Windows or Mac classes.
if you're looking for c++, platform-compatible toolkits, I'd suggest to
use QT4 instead of wxwidgets. QT4 is nice to work with, and more
important, it has - in my opinion - a much more reliable upstream and
less bugs than wx. QT4 supports all important platforms - including OSX
and Windows, and supports OpenGL out of the box.
Cheers,
Bernd
--
Bernd Zeimetz Debian GNU/Linux Developer
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